Apple Motion 2 User Manual
Page 383
 
Chapter 5
Using Behaviors
383
You can also use the Random Motion behavior to add variation to the animation paths 
created by other behaviors affecting an object’s position. For example, adding Random 
Motion to an object with the Orbit Around behavior results in a more erratic animation 
path, although it still orbits as before.
Dashboard control
The Dashboard has controls for the Amount, Frequency, Noisiness, Drag, and Random 
Seed parameters. When applied to a layer or group (such as particles text, or the 
replicator), the Affect Objects checkbox also appears in the Dashboard.
Parameters in the Inspector
Affect Objects: This parameter appears when this behavior is applied to an object that 
contains multiple objects, such as a layer, particle emitter, replicator, or text object. 
When this checkbox is turned on, all objects within the parent object are affected 
individually. When this checkbox is turned off, all objects within the layer are affected 
by the behavior together, as if they were a single object.
Amount:  A slider that determines the speed the object moves by changing the length 
of the animation path. Higher values result in faster motion and longer animation 
paths.
Frequency: A slider that determines the number of twists and turns in the animation 
path, which can be seen by the crookedness of the resulting animation path. Higher 
values create more turns in the animation path. Lower values result in straighter 
animation paths.
Affects
Parameters affected
Object
Position
Object with Orbit Around behavior
Orbit Around behavior modified by Random 
Motion
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