Distortion filters – Apple Motion 2 User Manual

Page 737

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Chapter 10

Using Filters

737

Dashboard controls
The Dashboard contains the same controls as the Inspector.

Distortion Filters

Distortion filters are used to change the basic shapes of your objects, warping, twisting,
and pulling them in all directions.

Basic 3D

Allows you to rotate an object on the X, Y, and Z axes, and set its position and perspective.

Parameters in the Inspector

X Rotation: Sets the amount, in degrees, that the object is rotated along the X axis.

Y Rotation: Sets the amount, in degrees, that the object is rotated along the Y axis.

Z Rotation: Sets the amount, in degrees, that the object is rotated along the Z axis.

Distance: Sets the distance the object is pushed away from the Canvas. Values range
from 0 to 1.

Perspective: Sets the amount of perspective shift placed on the object. Values range
from 0 to 1.

Back Face: An image well to which you can drag an object to use as the “back” side of
a rotated object.

Back Face Style: A pop-up menu that contains fit and display options for the object in
the Back Face image well:

Center: Positions the object in the Back Face image well in the center of the rotated
object.

Stretch: Stretches the object in the Back Face image well to the size of the rotated
object.

Transparent: Hides the object in the Back Face image well.

Original image

Basic 3D applied

01112.book Page 737 Sunday, March 13, 2005 10:36 PM

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