Apple Motion 2 User Manual
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850
Chapter 12
Using Shapes and Masks
The animated shape object interpolates between each keyframed shape. If you don’t
like how the interpolation is working, you can add more keyframes to force the control
points to follow the path you want.
You can also create, delete, and edit the timing of Shape Animation keyframes directly
in the Keyframe Editor. For simplicity, each change you make to a shape is recorded as
a single keyframe, no matter how many control points are edited. The Shape Animation
parameter only allows keyframes set to constant. You cannot use any other form of
keyframe interpolation.
The process used to animate both shapes and masks is identical. To see an example of
mask animation, see “
Keyframing a Mask’s Shape for Animation and Rotoscoping
page 862. For more information on keyframing in general, see “
Interpolated shape
First keyframe
Second keyframe
01112.book Page 850 Sunday, March 13, 2005 10:36 PM