The “how to” of programming – Multi-Link The Stick Voice/Fax/Modem Call Processor User Manual

Page 14

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Now that you’ve gotten everything hooked up and in place, the fun

begins! We advise that you read through this section once or twice for

familiarity with the process. You may also want to refer back to the

Programming and Quick Reference Guide

table to pencil in selected

programming values for each feature you wish to control.

The first thing you should do is place a local call to your best buddy. Ask
him or

her to lay their phone receiver down for a moment.... but don’t

hang it up. This will keep you from incurring any long distance phone
charges or "freaking out" the local phone company with all the numbers
you will dial to program The Stick.

you have entered the programming mode and may “PROCEED”.

At this time, you should enter the

Register Number

of the feature you

wish to program and proper value(s). If the proper register number and

programming value(s) are entered, The Stick will answer with a high-

pitch tone immediately followed by a mid-pitch tone. It kind of sounds

like “bee-blip”. This means “OK”.

If the numbers you enter are invalid (either for the Feature Register or
program value), The Stick will respond with a single low-pitch

“ERROR” tone. This tone might remind you of the sound you hear when

you “blow it” on your favorite video game.

After placing a call to your friend, wait at least five seconds before
proceeding. First, DIAL "# # 7 7”
on your telephone key pad. The LED

In either case, three rapid high-pitch tones will immediately follow telling

light will begin blinking rapidly. Immediately listen for three rapid high-

you to “PROCEED”. At this time you may either access and program a

pitch beeps in your handset. Three high-pitch tones indicate that

new feature register or correct the previous attempt by entering new numbers.

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