Performing bounce recording, P.12), P.12 “compare the recorded – KORG TRITON STUDIO V2 User Manual

Page 17: Content”)

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12

If “Overwrite.WAV” is checked, you won’t have to
wait as long for the internal processing to be completed
when recording begins and ends, but you will not be
able to use the [COMPARE] key to compare the new
recording with the previous recording. If “Over-
write.WAV”

is unchecked, you’ll need to wait for

somewhere between several seconds and several tens
of seconds for processing to occur at the beginning and
end of recording, but this option is “safer” since the
previously-recorded WAVE file will remain. Normally,
we suggest that you leave this unchecked.

Record

3

Use “Location” to specify the point in the song where
playback will begin.
Set this several measures earlier than the region of mea-
sures you specified in “M***-M***”.

4

Press the SEQUENCER [REC/WRITE] key.
You will enter record-ready mode.

When you press the SEQUENCER [REC/WRITE] key,
you will be prevented from using “Track Select” to
switch between MIDI tracks and audio tracks.

5

Press the SEQUENCER [START/STOP] key.
Playback will begin from the measure you specified in
“Location,” and recording will occur in the region of
measures you specified in “M***-M***”. Then playback
will continue to the end of the song.

6

Press the SEQUENCER [START/STOP] key to stop
recording.

Check the recorded content

7

Press the SEQUENCER [START/STOP] key to play back
the song.
Specify the output destination of the audio track as
described in “2. Record the audio track – Check the
recorded content” (

☞p.11).

8

Press the SEQUENCER [START/STOP] key to stop
playback.

Compare the recorded content

• Press the [COMPARE] key (the [COMPARE] key LED

will light) and play back.
You will hear the audio track as it was prior to punch-in
recording.

• Press the [COMPARE] key once again (the [COMPARE]

key LED will go dark) and play back.
You will hear the audio track that resulted from your
punch-in recording operation.

4. Performing bounce recording

“Bounce recording” combines two tracks and records the
result onto one track.
In this example, we will bounce-record audio tracks 1 and 2
into audio track 1. Before you continue, you will need to
have something recorded on both audio tracks 1 and 2.

To record onto audio track 2, perform the steps
described in the preceding pages, but in “2. Record the
audio track – Setup” (

☞p.9), set the Sequencer P0:

Play/REC, Sampling/HD Audio page “Input 1 Pan”
setting to R127, and set the Sequencer P0: Play/REC,
Preference page “Track Select” setting to Audio Track 2
before you record.

Setup

1

In the Sequencer P0: Play/REC, Sampling/HD Audio
page, set “BUS (IFX/Indiv.) Select” to Off, and “Ctrl” to
Audio Track

.

The lower left of the screen shows the audio track output
settings.

2

In “AUDIO1” and “AUDIO2,” specify the output to
which audio tracks 1 and 2 will be sent.

– AUDIO1 –

“Level”: 127
“Pan”: L000
“BUS(IFX/Indiv.) Select”: L/R
“S1,” “S2”: 000
“SOLO ON/OFF”: ON

– AUDIO2 –

“Level”: 127
“Pan”: L000
“BUS(IFX/Indiv.) Select”: L/R
“S1,” “S2”: 000
“SOLO ON/OFF”: ON

Here you will set the AUDIO1 and AUDIO2 “SOLO
ON/OFF” setting ON, so that only the audio tracks will
be bounce-recorded.

If you want to apply an insert effect to an audio track,
set “BUS (IFX/Indiv.) Select” to IFX1–IFX5. Then set
the “BUS Select” that follows the insert effect you are
using to L/R. (

☞p.15)

If you want to apply a master effect to an audio track,
use “S1” and/or “S2” to adjust the send level to the
master effect(s). If you are using an insert effect, set
“Send 1”

and “Send 2” (8–3a

☞PG p.84) that follow the

insert effect.

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