Waldorf Wave 3.v User Manual

Page 54

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The Controls

PPG Wave 3.V User´s Manual

54

reflections to the late reverb. Smaller values change the
room to a tube or a reverb plate, bigger values increase
the dimensions to around twice the actual room size.

Size

0...100 m

Determines the length of the longest room side in meters.
Lower settings simulate a normal room while higher
settings simulate a big hall or church.

Diffusion

0...100 %

Determines the consistency of different room materials.
Lower settings produce a cold strong reflection like a
metal or tile wall. Higher settings make a warm and thick
reverb as if the signal were reflected by an uneven
surface. Settings above 100 change the room
characteristic even further.

Predelay

0…300 ms

Determines the delay in milliseconds between the direct
sound and the reverb effect output. A natural

reverb

contains a reflexion which is heard later than the original
signal. The predelay determines this

delay so that the

reverb is separated from the original sound. Lower settings
connect the reverb more

to the original signal while

higher settings separate the effect signal to produce a
more spatious sound.

Feedback

0...100 %

Feedback of the reverb network. Recommended settings
are between 1/4 and half of its range. Higher values create
audible ringing especially with small Size settings, which
don't correspond to any natural reverb response, but
might be used for simulations of spring or plate reverbs.
Maximum setting results in a very long reverb.

Density

0...100 %

Controls the density or diffusion of the early reflections. In
real rooms, even the first echoes are smoothed out by the
surface and material of the walls. Recommended settings
are above center.

Low Cut

41.18...22050 Hz

Determines the frequency where the lower frequency
parts are divided from the effect signal. A natural reverb
doesn´t produce all frequencies equally, so the highpass
cuts the lower frequencies to produce a more realistic
reverb effect.

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