Excalibur electronic CHESS STATION 975-3-EFG User Manual

Page 8

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Setting Up Special Positions

This is another terrific feature

that allows you to solve problems

that you see in magazines or news-

papers, or that you make up your-

self. It also allows you to enter

game positions you want to play, or

that you want LCD Chess to look

at, perhaps using the Infinite Search

level.

Normally, it is easier to start from

an empty board to set up such prob-

lems. So first, press 2nd then
OPTIONS

repeatedly until CLrBr

(clear board) is displayed. Now

press the SETUP key. You’ll see

that your display board is automati-

cally cleared, except for a White

king.

Use the DIRECTION keys to

move the White king to the correct

square and press GO. Continue by

placing the Black king on it’s

square. (You can’t leave the SETUP

mode until both the White and

Black king are placed.) Black

pawns will be the next piece to

place, but you may repeatedly press

the SETUP key to select the piece

type you want to place on the board.

To change the piece’s color, use the

/

key. Don’t forget to press GO

to register the piece on the board.

Follow this procedure until all the

pieces in the problem or position

are completely set up. Finally, press

CLEAR

to play or to have LCD

Chess analyze the position.

Make sure that LCD Chess

knows which color is to move.

When you first enter setup mode,

you may change the color of the

side to move by pressing

/

.

Operational Hint

If you missed where LCD Chess

moved, simply press UNDO and

then GO. This will not affect being

able to rate your game.

General Rules of Chess

1. The two players must alternate

in making one move at a time. The

player with the white pieces moves

first to start the game.

2. With the exception of castling

(see below), a move is the transfer

of a piece from one square to anoth-

er square which is vacant or occu-

pied by an enemy piece.

3. No piece, except the Knight

may cross a square occupied by

another piece.

4. A piece moved to a square

occupied by an enemy piece cap-

tures it as part of the same move.

The captured piece must be imme-

diately removed from the chess-

board by the player making the cap-

ture.

5. When one player moves into a

position whereby he can attack the

King, the King is in “Check”. His

15

ENGLISH

White gets a strong center and quick devel-
opment

of his pieces. As early as 13. Rd1,

you can sense that Black is in danger. His

king has no piece defenders; his forces seem

passive while White's are aggressively coor-

dinated. As often happens in such situations,

White breaks through with a pawn push in

the center, in this case 15. d4-d5!. It clears

the board for White's more active forces.

Petrosian, one of the best defenders of all

time, tries repeatedly to trade queens, but

White wisely rebuffs these offers, which

would take much of the power off the board.

White's d-pawn becomes a star, advancing

all the way to the 7th rank. Because of this

queening threat, White is able to sacrifice his

queen for one of Black's defending rooks. In

the final position, it's hopeless for Black

because White will either promote his pawn

to a queen or capture whatever Black uses to

block on d8.

15. Robert Fischer vs. Reuben Fine,

New York, 1963

Nine years before winning the world cham-

pionship, Bobby Fischer played this Evan's

Gambit (a variation of the Giuoco Piano)

against his famous elder. Bobby sacrifices

two pawns in order to get his pieces out

quickly. Then he plays 14. h2-h4!, sacrific-

ing another pawn to force the Black queen

away from the g7-square. After that, Black's

king will be stuck in the center and in danger

of the h4-d8 diagonal. Bobby's final move,

17. Qg3!, forces Fine to resign, because he

must move his queen from the critical black

diagonal h4-d8. Even on 17. … Qxg3, White

ignores the capture of his own queen and

plays 18. Bf6 mate!

16. Lajos Portisch vs. Johannessen,

Havana, 1966

During the first half of this game, a Queen's

Gambit Slav, the great Hungarian grand-

master Lajos Portisch locks up the center

with a d4-e5 structure by move 14. This

gives him a "beachhead" on e5 and makes it

hard for Black to counterattack in the center,

which is the standard antidote for an attack

on the wing. The next stage starts with 16.

h4. Portisch announces his intention to

attack on the kingside. He refrains from

castling his own king into safety because he

knows it’s safe enough in the center, at least

for the time it will take him to break through

with his attack. When Black tries to trade off

pieces with 17. … Bxf3, Portisch sacrifices a

knight for an unstoppable attack with 18.

Bxh6 and then calmly moves his king to the

second rank to bring his other rook into the

game. His Rxh4 was another brilliant sacri-

fice that crushes any hope of defense. In the

final position, Black resigns because White

will simply play 26. Rxh6+, winning the

Black queen. If 26. … Qxh6, then White

plays 27. Qxh6+ and will mate on h7.

Using Setup Mode

At any time during a game when

it is your move, you may change the

position on the board by adding a

piece, removing a piece, or chang-

ing any of the pieces—for example,

from a queen to a knight.

Removing a Piece

Press the 2nd key, then the

SETUP

key. Use the DIRECTION

keys to move the black shape over a

piece. Press GO to remove the

piece. Press CLEAR to continue the

game.

Adding or Changing a Piece

Press the 2nd key, then repeated-

ly press the SETUP key to select

the correct piece. You will see the

piece flash on a square. Use the
DIRECTION

keys to move it to a

square. Then press GO to register

the piece. Press CLEAR to continue

the game.

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ENGLISH

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