High End Systems DL.2 User Manual

Page 219

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CHAPTER 16

Content Management Application (CMA)

DL.2 Digital Light User Manual

197

Use the following table to determine the best method for your situation.

Fixture Network

File-Transfer Method

Transfer Type

Notes

From Server

to Client
Machine

From Client

Machine to

Server(s)

Between

Networked

Server(s)

Drag and Drop

Yes

Yes, if format is
valid for des-
tination folder

No

Does NOT preserve

DMX Values

Copy and Paste commands Yes

Yes

No

Clone

No

No

Yes

Preserves DMX values and
Replaces any previous User
Content on destination drive

Deploying a Content
Archive

No

Yes

No

Creating a Content Archive

Yes

No

No

Saves assigned DMX values
when creating archive from
content on a fixture

Downloading Content from a Media Server to Your Local Drive

The CMA supports downloading User content files or folders from a media server to your local
drive. To download a file or folder of User Content:

1. Display the Folder or File that you wish to move in the right pane of the CMA window

2. If the destination for the file on your local drive is visible, you can simply drag and drop the

folder or file to that location or an external drive connected to your computer.

OR

3. Select Copy from the Media Files or 3D Objects drop down menu or the right click popup

list.

4. Browse to the destination on your hard drive; then select Paste from the Media Files or

3D Objects drop down menu or the right click popup list.

Mac OS X: Downloading files
You can drag single or multiple files and folders from a fixture to the
Finder.
You can use the copy/paste (Apple-C, Apple-V) to move multiple files
from a fixture to the Finder.

Mac OS X: File transfer
SMB limitation is 4GB file size per transfer. What this means is more than
4GB of data may be transferred, but no file can be greater than 4GB in
size.

Uploading Content from Your Local Drive to a Media Server

You can upload User Content Media files, Media folders and 3D object files from your hard drive
to an Axon or DL.2 media server, provided they are:

• A valid file format (.jpg, .gif, .png, .bmp, .avi, .mpg, .m2v for Media Files; .x for 3D Object

files)

• You are uploading them to the appropriate User content folder on the media server

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