Loop function in auto punch in/out mode, Mr-8 owner’s manual – Fostex MR-8 User Manual

Page 51

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51

MR-8 Owner’s Manual

LOCATE A

point

LOCATE B

point

4 sec.

1sec.

LOOP START

point

LOOP END

point

LOCATE A point

(Punch in point)

LOCATE B point

(Punch out point)

LOOP START

point

LOOP END

point

punch in/out range

Loop function in auto punch in/out mode

When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and
LOCATE B points are used as the loop start and end points. When the auto punch in/out mode
is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the
punch-in and punch-out points.
When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B
points are used as the punch-in and punch-out points, while the loop function starts at "the
LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll
time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is
set to one second.

<Note>

If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B
point to the recording end point (REC END) of a song, the pre-roll or post-roll time is
ignored.

Using the loop function in the auto punch in/out mode allows you to minimize the key opera-
tion and concentrate on playing.

You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds
(in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).

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