System settings, 2. setting the crosspoints, 2-1. assigning signals to the crosspoints – Panasonic AV-HS400AE User Manual

Page 85

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5. System settings

5-2. Setting the crosspoints

5-2-1. Assigning signals to the crosspoints

External video input signals and internally generated signals can be assigned to crosspoint buttons 1 to 10.

Displaying the assignment statuses

1

Press the [FUNC] button to light its indicator, and then press the [XPT] button to display the XPT menu.

2

Turn [F1] to display the XPTStats sub menu.

The status of the assignment is displayed. The names of the assigned signals are abbreviated on the
display.

<Menu display>

XPTStats SIG:B 1 2 3 4 5 6 7 8 G
1/3

XPT:1 2 3 4 5 6 7 8 9 10

When one of the crosspoint buttons 1 to 10 is held down for a long time, the name of the signal assigned is
displayed on the LCD while the button is held down.
Example: When crosspoint button 1 is pressed (when the INPUT1 signal has been assigned to this button)

XPTStats SIG:IN1

XTP:1

Assigning signals to the crosspoints

1

Press the [FUNC] button to light its indicator, and

press the [XPT] button to display the XPT menu.

2

Turn [F1] to display the XPTAsign sub menu.

3

Turn [F], select the crosspoint button using the XPT

item, turn [F3] and select the input signal using the
Signal item.

Changing the current assignment of the signals
selected by the crosspoint buttons will cause the
positions of the lit crosspoint buttons to change to
correspond with the assignment change. The images
output at this time will remain unchanged.

<Menu display>

XPTAsign XPT

Signal

2/3

1 IN1

1-10 IN1-8

Black
CBGD
CBAR
FMEM1
FMEM2
None

The table below lists the materials which can be assigned.

Button

Signal

Abbreviation

Description

XP1 to 10

INPUT1 to 8

IN1 to 8

1 to 8

SDI, analogue component,
analogue composite and DVI

BLACK

Black

B

Internally generated signal, black

COLOR BACKGROUND

CBGD

G

Internally generated signal, colour
background

COLOR BAR

CBAR

C

Internally generated signal, colour bar

FRAME MEMORY1, 

FMEM1, 

F1, F

Frame memory image

None

None

No assignment

The image will not be changed by pressing any button to which “None” is assigned.

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