Appendix, Input library list – Yamaha AW1600 User Manual

Page 179

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179

AW1600 Owner’s Manual

Appendix

Appendix

Input library list

No.

Name

Effect Type

Description

00

Initial Data

Initialize to a default state in which EQ, DYN, and EFFECT are not applied.

EG: Electric guitar

01

Multi Drive

AmpSimulate

Drive sound usable in a wide range of situations from backing to lead.

02

Light Crunch

AmpSimulate

Light crunch sound suitable for chords (that are allowed to ring).

03

Studio Lead

Dist->Delay

Lead with delay sound, with an amp-like character.

04

Clean Lead

Rev->Sympho

Clean and transparent sound.

05

Hard Blues

AmpSimulate

Hard blues sound with rich distortion.

06

Melody Drive

Dist->Delay

Long sustaining sound suitable for melodies or ballades.

07

Pop Ryhthm

Mono Delay

Clean backing sound with doubling.

08

Heavy Rock

AmpSimulate

Heavy rock sound with all frequency ranges distorted.

09

Stack Lead

AmpSimulate

Sound that simulates an old amp stack.

10

Funk Cut

Dyna.Phaser

Phase sound that adds an effect to the picking attack.

11

Trad Blues

AmpSimulate

Simulation of a traditional blues guitar sound.

12

NeoRockabily

Dist->Delay

Rockabilly sound using a short delay, warped by adding distortion.

13

Air Clean

Delay+Rev

Clean sound with a sense of air.

14

City Lead

Mod.Delay

Combination sound with lightly applied modulation and delay.

15

Pop Chorus

Chorus

Chorus sound suitable for a wide range of uses, from chording to arpeggios.

16

Fuzzy Drive

AmpSimulate

A useful and original fuzz sound.

17

Jazzy Night

Reverb Room

Comp sound that lets you express nuances by your picking dynamics.

18

Retro Phase

Phaser

Simulation of a classic compact phaser.

19

Mistic Chord

Dual Pitch

SFX sound that produces a mystical effect from chords or harmonics.

20

Drive Amp

AmpSimulate

Natural-sounding overdrive that simulates overdriving a combo amp.

21

Smooth Lead

AmpSimulate

Smooth distortion lead with a smooth playing feel.

22

Crunch Box

AmpSimulate

Crunch sound with a nice amount of distortion, usable for anything from backing to lead.

23

Double Drive

Dist->Delay

Heavy distortion with doubling.

24

Comp Driver

AmpSimulate

Overdrive with compressor to bring out the nuances of your picking.

25

Rotary

Rotary

The familiar rotary speaker sound, optimized for guitar.

AG: Acoustic guitar

26

Arppegio

Rev+Sympho

Graceful arpeggio sound with good definition.

27

Chorus

Chorus

Deep chorus sound usable in any situation.

28

Lead

Mod.Delay

Light modulation sound, suitable for lead guitar.

29

Finger Cut

ReverbRoom

Suitable for finger strumming or walking-bass phrases.

30

Stroke

Symphonic

Symphonic sound effective on single-note melodic playing.

BA: Bass

31

Pick Drive

AmpSimulate

A sound ideal for root-note picking.

32

Finger Pick

AmpSimulate

Sound suitable for finger-picking, with emphasis on response.

33

Rock Boost

AmpSimulate

Heavy and solid distortion sound.

34

Best Slap

AmpSimulate

Slap bass sound for everyone (reminiscent of when slap became fashionable).

35

Melody

Rev->Chorus

Sweet-toned sound for lead melodies.

VO: Vocal

36

Pop Vocal

ReverbPlate

Clear and transparent effect for vocal, that cuts the low range.

37

Rock Vocal

MonoDelay

Effect for rock vocal that uses doubling to create depth.

38

Delay Vocal

MonoDelay

Vocal effect that uses a basic delay.

39

Ballad Vocal

Symphonic

Vocal effect with symphonic, effective on ballades etc.

40

ROBOT

RingMod

SFX sound for vocal and speech, also usable as a sound-effect.

Speaker simulation

01

SMALL TYPE

Small cabinet simulation.

02

REAL FEEL

Creates realism (picking produces grit).

03

HIGH RANGE

Cabinet with boosted highs.

04

STACK TYPE

Large cabinet simulation.

05

MID RANGE

Simulation of a cabinet with distinctive mid-range.

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