Reverb, Reverb types, Common reverb parameters – TC Electronic G-Major 2 User Manual

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Reverb Types

G-Major 2 features four different Reverb

classics. All types have the same editable

parameters, but the reverbs’ characteristics

vary.
Spring

The Spring algorithm is designed to reproduce

the sound of old spring reverbs, such as the

ones used in vintage guitar amps.
Hall

The Hall algorithm simulates a rather large hall

and preserves the natural characteristics of the

source material. Excellent when you strive for a

discrete Reverb with medium to long Decay

times.
Room

The Living Room type simulates a relatively

small, well furnished room. In such a room,

many reflections are absorbed by soft

materials, and the source signal is reflected

and sustained mainly from the walls.
Plate

Before the digital era, either reverberating

springs or large metallic plates were used to

create reverb effects. Plate reverbs sound

diffuse and bright. They can be used to make

the processed signal “stand out”, rather than

blend naturally.

These brief introductions should only give you a

hint in terms of choosing the right one for a

given application. Take some time to listen to

the different types, experiment and don’t be

afraid to be innovative!

Common Reverb Parameters

Decay

Range: 0.1 to 20 seconds

The Decay parameter determines the length of

the Reverb’s so-called diffuse field. The length

is defined as the time it takes for the diffuse

field to decay approximately by 60 dB.
PreDly – Pre Delay

Range: 0 to 100 ms

This parameter defines a short Delay placed

between the direct signal and the Reverb’s

diffuse field. Use Pre Delay to keep the source

material clear and undisturbed from the

scattered diffuse field of the Reverb arriving

shortly after.
Shape

Settings: Round/Square/Curved

The shape of the simulated room is of great

importance to the reverb characteristics. Try the

various shapes.
Size

Settings: Small/Medium/Large

Though the Decay time can be set between 0.1

and 20 seconds on all reverb types, selecting a

predefined (room) size may get you closer to

the sound you desire. To achieve a natural

sounding emulation of a big room with long

decay, select “Large”. Accordingly, use the

“Medium” and “Small” settings for simulations of

smaller rooms.

Again: Building the perfect guitar sound is not

always about doing the most obvious. You may

find cool settings by swimming against the

stream…
Hi Color

Settings:

Wool/Warm/Real/Clear/Bright/Crisp/Glass
Lo Color

Settings:

Thick/Round/Real/Light/Tight/Thin/NoBass

These parameters give you six variations of the

reverb’s low and high frequency ranges.

The two Color parameters can really change

the characteristics and style of the reverb –

from “dark” and “ambient” to “crisp” and

“bright”.

REVERB

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