About the onboard effects, Preset effects programs, About the onboard effects preset effects programs – ALESIS 03D User Manual

Page 128: Reverb/early reflections

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Chapter 13—Onboard Effects

03D—Owner’s Manual

About the Onboard Effects

The 03D features two onboard stereo multi-effects processors: Effect 1 and Effect 2.
They provide a wide range of quality effects, including reverb, delay, chorus, flange,
amp simulator, and more. There are 34 different effects type available. See Effects
Parameters on page 129 for more information. The effects pr
ocessors are fed by Effect 1
bus and Effect 2 bus, and the processed signals are returned via effect return 1 and effect
return 2. Effects can be applied to input channels and the stereo input channel.

Effects settings can be stored as programs in the effects library. The effects library con-
tains 64 preset programs and 32 user programs. See Effects Library on page 125 for
more information. Effects setting
s are also stored in scene memories (page 164).

Effects processors are edited on the Eff. Edit page shown below. Use the [EFFECT 1]
button to locate the Eff. Edit page for Effect 1 or the [EFFECT 2] button to locate the
Eff. Edit page for Effect 2.

The top half of the Eff. Edit page shows the type of effect currently selected and level
meters for the selected effect return. The bottom half contains the effects parameters.
The number and type of parameters available depends on the type of effects processor
selected.

Preset Effects Programs

The following table lists the preset effects programs. See Effects Parameters on page 129
for detailed parameter information. Effects programs that use the HQ. PITCH or
FREEZE effect types can be used only with Effect 2.

Reverb/Early Reflections

#

Title

Type

Description

01 ConcertHall1

REVERB HALL

Simulation of a standard hall reverb

02 ConcertHall2

REVERB HALL

Variation of a long hall reverb with emphasized
pre-delay

03 Bright Room

REVERB ROOM

Standard room simulation with emphasis on high
frequencies

04 Dark Room

REVERB ROOM

Standard room simulation with emphasis on low fre-
quencies

05 Live Room 1

REVERB STAGE

Bold effect simulating a concrete room

06 Live Room 2

REVERB STAGE

Reverb with long decay, milder than Live Room 1

07 Ambience 1

REVERB HALL

Ambiance-type reverb simulating a small space like a
rehearsal studio

08 Ambience 2

DELAY->ER.

A brighter effect with more reflections than Ambi-
ance 1

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