Microsoft Close Combat User Manual

Page 28

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Chapter 2

Setup and Game Play

27

Ammunition type

Description

AP

Armor piercing.

HE

High explosive; used against infantry, light vehicles, and
structures.

HEAT

High explosive, antitank; used against tanks, tank destroy-
ers, and motorized artillery. Not effective against infantry
in the open, but can be effective against infantry in
structures.

Smoke

Smoke shells or grenades; used to screen infantry and
vehicle movement from the enemy.

SP

Special; includes canister and high velocity AP.

Ammo Rounds

The number of rounds of the listed type the infantryman or crew

member has in his possession.

Message Monitor

The Message monitor lists messages sent by your
teams; you can use these messages to monitor
what’s happening to your teams. You receive
messages when teams complete moves, when
teams come under fire, and when a tank hits a
target. For more information on using this
monitor during a game, see “Using the Message
Monitor.”

The message text is color-coded according to the importance of the message; red
indicates the most important messages while green indicates the least important.
You can filter out less important messages if you want. You filter messages using
the five color-coded Message Filter buttons at the top of the Message monitor.

Overview Monitor

The Overview monitor displays a zoomed-out view of the
battle map. This monitor appears only if you play at 800x600
resolution or higher. For more information on using this
monitor during a game, see “Using the Overview Monitor.”

Zoom Monitor

When the View Area is in normal mode, the Zoom monitor
displays a zoomed-in view of the mouse pointer position in
the View Area. When the View Area is zoomed in or zoomed
out, the Zoom monitor is blank.

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