Using the toolbar, Deployment mode – Microsoft Close Combat User Manual

Page 46

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Chapter 2

Setup and Game Play

45

Using the Toolbar

The Close Combat toolbar on the right of the View Area contains buttons you can
click to change your view of the game screen and to issue orders to all friendly
units. The buttons available on the toolbar depend on whether you are currently in
Deployment mode or Game Play mode. When you click a toolbar button, the
button remains active until you click a different button or click the active button a
second time to deactivate it.

Deployment Mode

In Deployment mode, the toolbar looks like the figure at left.

Toolbar in Deployment Mode

The Deployment mode toolbar buttons perform the following functions:

Zoom In (+) magnifies an area on a game map to get a closer look at
the terrain. There are three zoom levels: the closest view (almost
directly overhead), the normal view (a “bird’s eye” view), and the
farthest view (that you might see from a plane). Each time you click
this button, the view zooms in one level.

Zoom Out (–) reduces the size of the map so you can see more of it in
the view area. There are three zoom levels: the closest view (almost
directly overhead), the normal view (a “bird’s eye” view), and the
farthest view (that you might see from a plane). Each time you click
this button, the view zooms out one level.

Begin starts the battle with the troops in position as you have deployed
them. This button is available only in Deployment mode.

Force Morale in Deployment mode displays the initial cohesion—the
willingness of the soldiers to fight—for both sides. The color and
length of the bars in the Force Morale monitor reflect the average
physical and mental status of teams on both sides. The bars start out
green and change color to reflect the status of each side. As a bar
changes to yellow or red, it becomes shorter. If the bar representing
your side turns red and your opponent’s stays yellow or green, you
lose. If both sides’ bars turn red or both stay yellow, the victor is
determined based on which side has taken the fewest casualties and
gained the most ground.

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