Sega WaveRunner GP User Manual

Page 124

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115

20 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY

During communication play, if communication is interrupted due to some
cause, the game is discontinued and the Network Check screen is displayed.
If one of the linked machines enters the Test Mode, all others display the
Network Check screen.
Even if it has set to the communication play, you can setup a different charge
for every machine.
A wrong charge setup may cause the problems of income and outgo.

Machine's operation when linked for communication play alters comparing to that of when
independently operated. Be careful of this point.
When any game machine is in a Test Mode, a Network Check screen appears on the other game
machines interconnected for a communication play. While a guest is using any one of the
interconnected game machines, therefore, do not activate a Test Mode even on the unused game
machine.

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