Sega WaveRunner GP User Manual

Page 64

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55

(3) Detailed data of each course

Allows for checking the detailed data of each course; NOVICE, INTERMEDIATE and
EXPERT. It's a total of 3 screens on each course 1 screen.

FIG. 9. 3 h d BOOKKEEPING (10 - 12/12) Screen

2nd line of the screen:

Indicates the course name and the
total playing time.

1st - 14th:

Indicates the ranking at the play
end time. (It's not whether the
game was cleared or not.)

CHECK 1-6 or 8:

Indicates the number of players,
which arrived at each check-point.

AVR:

Indicates the average time of each
checkpoint section.

BOOKKEEPING 10/12

NOVICE 68

1st

6

8th

1

2nd

0

9th

2

3rd

0

10th

0

4th

0

11th

0

5th

0

12th

1

6th

0

13th

0

7th

2

14th

56

CHECK1 17

AVR. 43S

CHECK2 15

AVR. 37S

CHECK3 11

AVR. 36S

CHECK4 8

AVR. 27S

CHECK5 4

AVR. 34S

CHECK6 2

AVR. 36S

PRESS TEST BUTTON TO CONTINUE

BOOKKEEPING 11/12

INTERMEDIATE 15

1st

0

8th

0

2nd

0

9th

1

3rd

0

10th

1

4th

0

11th

1

5th

0

12th

0

6th

0

13th

1

7th

1

14th

10

CHECK1 9

AVR. 34S

CHECK2 7

AVR. 27S

CHECK3 6

AVR. 27S

CHECK4 5

AVR. 26S

CHECK5 4

AVR. 20S

CHECK6 1

AVR. 27S

CHECK7 0

AVR. 0S

CHECK8 0

AVR. 0S

PRESS TEST BUTTON TO CONTINUE

BOOKKEEPING 12/12

EXPERT 8

1st

1

8th

1

2nd

0

9th

0

3rd

0

10th

0

4th

0

11th

1

5th

0

12th

0

6th

0

13th

0

7th

0

14th

5

CHECK1 5

AVR. 31S

CHECK2 5

AVR. 31S

CHECK3 4

AVR. 25S

CHECK4 4

AVR. 32S

CHECK5 3

AVR. 25S

CHECK6 1

AVR. 30S

CHECK7 0

AVR. 0S

CHECK8 0

AVR. 0S

PRESS TEST BUTTON TO EXIT

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