Types of effects, Types of sound color fx effects, Types of beat effect – Pioneer DJM-900SRT User Manual

Page 19: Delay, Echo, Spiral, Reverb, Trans, Filter

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19

En

English

Types of effects

Types of SOUND COLOR FX effects

Effect Name

Descriptions

[COLOR] control

SPACE

Applies a reverberation effect to
the original sound.

Turn counterclockwise: Applies the
reverberation effect to the mid- and
low ranges.
Turn clockwise: Applies the rever-
beration effect to the mid- and high
ranges.

DUB ECHO

Applies an echo effect, with the
sound delayed slightly after the
original sound output several
times and gradually attenuated.

Turn counterclockwise: Applies the
echo effect to the mid-range only.
Turn clockwise: Applies the echo
effect to the high range only.

GATE/COMP

Changes the texture of the overall
sound.

Turn counterclockwise: A gate
effect makes the sound tighter,
with a reduced sense of volume.
Turn clockwise: A compressor
effect makes the sound fatter, with
an increased sense of volume.

NOISE

White noise generated inside
this unit is mixed in to the sound
of the channel via the filter and
output.
 The volume can be adjusted

by turning the [TRIM]
controls for the respective
channels. The sound quality
can be adjusted by turning
the [EQ/ISO (HI, MID, LOW)]
controls.

Turn counterclockwise: The cut-
off frequency of the filter through
which the white noise passes
gradually decreases.
Turn clockwise: The cut-off fre-
quency of the filter through which
the white noise passes gradually
increases.

CRUSH

Changes the original sound to a
crushed-like sound for output.

Turn counterclockwise: Increases
the sound’s distortion.
Turn clockwise: The sound is
crushed before passing through
the high pass filter.

FILTER

Outputs sound that has passed
through a filter.

Turn counterclockwise: Gradually
decreases the low-pass filter’s
cutoff frequency.
Turn clockwise: Gradually
increases the high-pass filter’s
cutoff frequency.

Types of BEAT EFFECT

DELAY

1

A delay sound is output once according to the beat fraction set with the [BEAT ,
] buttons.
When 1/2 beat delay sound is added, 4 beats become 8 beats.

Original
(4 beats)

1/2 delay
(8 beats)

BEAT

, buttons (parameter 1)

Use these to set a time delay of 1/816/1 with respect to the
time of one beat of the BPM.

TIME

control (parameter 2)

Use this to set the delay time.
1

to 4000 (ms)

LEVEL/DEPTH

control (param-

eter 3)

Use this to set the balance between the original sound and the
delay sound.

X-PAD

(parameter 4)

Use this to set the delay time.

ECHO

1

2

A delay sound is output several times and gradually attenuated according to the
beat fraction set with the [BEAT , ] buttons.
With 1/1 beat echoes, the delay sounds are faded out according to the track’s tempo
even after the input sound has been cut.

Input sound turned off

Time

Fade-out

1 beat

BEAT

, buttons (parameter 1)

Use these to set a time delay of 1/816/1 with respect to the
time of one beat of the BPM.

TIME

control (parameter 2)

Use this to set the delay time.
1

to 4000 (ms)

LEVEL/DEPTH

control (param-

eter 3)

Use this to set the balance between the original sound and the
echo sound.

X-PAD

(parameter 4)

Use this to set the delay time.

SPIRAL

1

2

This function adds a reverberation effect to the input sound.
When the delay time is changed, the pitch changes simultaneously.

Input sound turned off

Time

Fade-out

1 beat

BEAT

, buttons (parameter 1)

Use these to set a time delay of 1/816/1 with respect to the
time of one beat of the BPM.

TIME

control (parameter 2)

Use this to set the delay time.
10

to 4000 (ms)

LEVEL/DEPTH

control (param-

eter 3)

Use this to set the balance between the original sound and the
effect sound and to set the quantitative parameter.

X-PAD

(parameter 4)

Use this to set the delay time.

REVERB

1

2

This function adds a reverberation effect to the input sound.

Level

Direct sound

Early reflected sound

Reverberations

1%

100%

Time

BEAT

, buttons (parameter 1)

Use these to set the extent of the reverberation effect, from
1

100 %.

TIME

control (parameter 2)

Use this to set the degree of the reverb effect.
1

100 (%)

LEVEL/DEPTH

control (param-

eter 3)

Sets the balance between the original sound and the effect
sound.

X-PAD

(parameter 4)

Sets the filter’s cut-off frequency.

TRANS

1

The sound is cut according to the beat fraction set with the [BEAT , ] buttons.

Cut

Cut

1/1 beat

Time

BEAT

, buttons (parameter 1)

Use these to set a cut time of 1/1616/1 with respect to the
time of one beat of the BPM.

TIME

control (parameter 2)

Use this to set the effect time.
10

to 16000 (ms)

LEVEL/DEPTH

control (param-

eter 3)

Sets the balance between the original sound and the effect
sound.

X-PAD

(parameter 4)

This sets the cut time.

FILTER

1

The filter’s cutoff frequency changes according to the beat fraction set with the
[BEAT , ] buttons.

Frequency

BEAT

, buttons (parameter 1)

Use these to set the cycle for moving the cut-off frequency
as a time of 1/464/1 with respect to the time of one beat of
the BPM.

TIME

control (parameter 2)

Use this to set the cycle at which the cut-off frequency is
moved.
10

to 32000 (ms)

LEVEL/DEPTH

control (param-

eter 3)

The further the control is turned clockwise, the more the effect
is stressed.

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