Tips & tricks – Waldorf Blofeld Keyboard User Manual

Page 111

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Appendix

111

Blofeld User´s Manual

Tips & Tricks

Noise as FM Source for an oscillator gives a
colored noise output whose character can be
changed with FM Amount, the oscillator waveform
and the pitch of the oscillator.

Use Envelope 3 or 4 to blend in one of the
oscillators. E.g, if you need a small blip in the
attack phase, just use a free oscillator and a short
percussive envelope to create this effect. You can
do that in the Modulation Matrix by setting the
source to Env3 or Env4, the destination to Osc1,
Osc2 or Osc3 level and setting up a positive
amount. If this blip should be noisy, use FM with
Noise as source for this oscillator to control the
strength of the noise.

For a classic “Filter Trigger” sound, you don’t need
to actually use a filter. You can also use a sine
oscillator that is pitch modulated by an envelope.
This frees up the two filters and you can use them
to perform other tasks, e.g. filtering noise for a
snare drum sound or the like.

Use the LFOs as FM Sources. With this technique,
you get up to six oscillators frequency-modulating

each other to create extremely complex timbres.
Just keep in mind that the LFOs have a maximum
speed of around 2500 Hz and that they can
produce aliasing side effects.

Use the wavetables as FM sources. If a LFO
modulates the wavetable at the same time, you
will create really amazing sounds.

For extremely wide sounds, you can do the
following: Create a sound that uses only Filter 1
with the desired settings. Now set Routing to serial
so that both filters are routed to the panning stages
with equal volume. Set Filter 2 to a comb filter
type with middle or low cutoff and no resonance.
Now set the Pan parameters of the filters to
opposite directions and you should get a very fat
sound. You can create further movement by
applying an LFO to the comb filter cutoff.

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