Source patch feature – Grass Valley Karrera Video Production Center v.4.0 User Manual

Page 35

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KARRERA — User Manual

35

Source Patching

Figure 14. Source Patch Alternative Source Names

It is a good practice to create the least number of names possible. This
ensures consistency in the various displays and reduces the time needed to
enter and edit the names. If you can create short engineering names that
work for both the production staff and engineering, complete naming con-
sistency is assured. However, this level of simplicity is probably only fea-
sible at a fixed installation where all the shows use the same source names.
When multiple names are created, try to keep the first four characters
unique, and make different names for the same source similar for ease of
recognition.

Source Patch Feature

The Karrera system provides a way to map engineering source IDs to
logical IDs, using the Source Patch feature. By default this mapping is one-
to-one, but this feature can be used to quickly set up production elements
for use in a different facility. For example, a show’s effects, DDR clips, and
taped material may have been built in one production truck with one set of
devices, but the next show is scheduled for a different truck. Previously, to
use effects in the other truck the Technical Director (TD) would need to edit
the engineering source definitions in the new truck so they exactly matched
the old truck. By remapping the engineering sources of the devices in the
new truck to the logical sources used to build the effects, all the effects can
be used without having to edit them. Source Patching can also be used to

Transition Area

Blank Menu
Name displays
OLED Name,
first to the left

Menu Source
Lists

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