Storing in real-time, Editing and storing data, Press the [stop] button. <please remember this – Fostex D2424 User Manual

Page 51: Flashing

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Model D2424 Reference Manual (Storing a Locate Point (Edit Point)

51

Flashing

Storing and editing the locate points to the memory keys

• Select the desired Time Base using the [DISP SEL] key and [SHIFT] key an if you wish to use a Time

Base other ABS.

• The stored or edited locate points are used only in the currently-selected Program.

Storing in real-time

You can store the locate point (in the ABS, MTC, or BAR/BEAT/CLK Time Base) in real-time while the
recorder is playing.

1.Press the [PLAY] button to play back data.

2.When the point you wish to store is reached, press

the [STORE] key.

The time value or bar/beat/clock value of the point is
captured. The recorder enters data edit mode.

<Note>

The following menu (##=number from 00-99) appears
when pressing the [STORE] key. This menu is used to
store data in the [LOCATE] key, described later. Ignore
this menu and go to the next step when storing data in
the memory key.

3.Press the desired memory key.

The STORE LED turns off.
The captured time value (or bar/beat/clock value) is
stored in the memory key. After the data is stored, the
recorder displays the previous Time Base and continues
playback.

4.Press the [STOP] button.

<Please remember this!>

• If you set “BAR/BEAT Resolution mode” in SETUP

mode to ON, the recorder will round off the CLK value
of the captured bar/beat/clock value. That is, the
locate point will be at the beginning of the beat (00).
Refer to page “

119

” for more information.

• When pressing the [STORE] key in step 2, if the

[STORE] key is pressed while holding down the
[SHIFT] key, data to be registered will be held and be
confirmed. To register data after confirmation, press
the [STORE] key again and press the desired memory
key.

Editing and storing data

You can recall data stored in the memory key, edit it, and store it again.

F

S

M

H

42

OL

0

30

24

18

12

9

6

3

kHz

24

FS

BIT

SF

24

42

OL

0

30

24

18

12

9

6

3

LOCATE

23

22

21

20

19

18

17

16

15

14

13

12

11

10

9

8

7

6

5

4

3

2

1

CLOCK

INT

POWER

HOLD

RECORD

STOP

PLAY

REW

F FWD

ALL INPUT

ALL READY

LOCATE REC END

VARI PITCH

PUNCH

LOCATE

REHEARSAL

TAKE

RECALL

STORE

EXIT/NO

EXECUTE/YES

PGM SEL

NEXT

PREV

UNDO/REDO

PREVIEW

EDIT

SETUP

AUTO RTN

OUT

IN

AUTO PLAY

START

OUT

IN

END

17-24

ACCESS

9-16

1/9/17

2/10/18

3/11/19

4/12/20

5/13/21

6/14/22

7/15/23

8/16/24

FOOT SW

LOCATE ABS 0

CLIPBOARD PLAY

AUTO

TRACK SHIFT

SHIFT

DISP SEL

CHARACTER

TIME BASE SEL

P.EDIT

EJECT

ENVELOPE

CHASE

TC READY

TC GEN

M.UNDO

TRACK SHIFT

PREV TC

NEXT TC

RECORD TRACK

CLIPBOARD

AUTO PUNCH

AUTO RTN

LOCATE MEMORY

24bit

96kHz

OPTICAL

24TRACK DIGITAL RECORDER

4 1

3

2

POWER

HOLD

RECORD

STOP

PLAY

REW

F FWD

ALL INPUT

ALL READY

LOCATE REC END

VARI PITCH

PUNCH

LOCATE

REHEARSAL

TAKE

RECALL

STORE

EXIT/NO

EXECUTE/YES

PGM SEL

NEXT

PREV

UNDO/REDO

PREVIEW

EDIT

SETUP

AUTO RTN

OUT

IN

AUTO PLAY

START

OUT

IN

END

17-24

ACCESS

9-16

1/9/17

2/10/18

3/11/19

4/12/20

5/13/21

6/14/22

7/15/23

8/16/24

FOOT SW

LOCATE ABS 0

CLIPBOARD PLAY

AUTO

TRACK SHIFT

SHIFT

DISP SEL

CHARACTER

TIME BASE SEL

P.EDIT

EJECT

ENVELOPE

CHASE

TC READY

TC GEN

M.UNDO

TRACK SHIFT

PREV TC

NEXT TC

RECORD TRACK

CLIPBOARD

AUTO PUNCH

AUTO RTN

LOCATE MEMORY

24bit

96kHz

OPTICAL

24TRACK DIGITAL RECORDER

1, 4

3

2

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