5 uga draw protocol, Efi_uga_draw_protocol, Uga_draw – Intel Extensible Firmware Interface User Manual

Page 321: Uga draw protocol, Provi, By the

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Protocols

— Console Support

Version 1.10

12/01/02

10-27

10.5 UGA Draw Protocol

The interface structure for the UGA Draw Protocol is defined in this section. A unique UGA Draw
Protocol must represent each video frame buffer in the system.

EFI_UGA_DRAW_PROTOCOL

Summary

Provides a basic abstraction to set video modes and copy pixels to and from the graphics
controller’s frame buffer.

GUID

#define EFI_UGA_DRAW_PROTOCOL_GUID \

{ 0x982c298b,0xf4fa,0x41cb,0xb8,0x38,0x77,0xaa,0x68,0x8f,0xb8,0x39 }

Protocol Interface Structure

typedef struct EFI_UGA_DRAW_PROTCOL {

EFI_UGA_DRAW_PROTOCOL_GET_MODE

GetMode;

EFI_UGA_DRAW_PROTOCOL_SET_MODE

SetMode;

EFI_UGA_DRAW_PROTOCOL_BLT

Blt;

} EFI_UGA_DRAW_PROTOCOL;

Parameters

GetMode

Returns information about the geometry and configuration of the
graphics controller’s current frame buffer configuration.

SetMode

Set the graphics device into a given mode and clears the frame
buffer to black.

Blt

Software abstraction to draw on the video device’s frame buffer.

Description

The

EFI_UGA_DRAW_PROTOCOL

provides a software abstraction to allow pixels to be drawn

directly to the frame buffer. The

EFI_UGA_DRAW_PROTOCOL

is designed to be lightweight and

to support the basic needs of graphics output prior to Operating System boot.

A video device can support an arbitrary number of geometries, but it must support the following
mode to conform to this specification:
• 800 x 600 with 32-bit color with a 60 Hz refresh rate.

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