Lexibook JG200 User Manual

Page 9

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15

TIP : Your guess is as good as mine!

7. Memo-lights

1 Player

Aim –

Remember the lights and their positions.

To play – At the beginning, you will hear a sound and the computer will light up one of the numbers.

Press the GREEN pad whenever that number is lit up again. If you hit the GREEN pad at

the right time, the computer will add one more light, forming a sequence of up to 8 lights. Based

on memory, recreate the sequence to win.

To play again, press one of the coloured key pads or press ACTIVITY to access the activity

selection menu.

TIP : Use the numbers to remember where to stop the light.

8. Catch the light

1 Player

Aim –

Stop the light, win by stopping the light once on each colour section.

To play – Press BLUE to stop the light in the blue section.

Press GREEN to stop the light in the green section.

Press YELLOW to stop the light in the yellow section.

Press RED to stop the light in the red section.

Catch the light once, on each circle level to progress to the next. To win catch the light once

on each section, for all 4 levels.

You loose a life if you press a key too early. The game is over if you loose 3 lives. Press one

of the coloured key pads to play again or ACTIVITY to access the activity selection menu.

TIP: There is no time limit, spend some time to watch the pattern and anticipate the position of the light.

9. Virus

1 Player

Aim –

Eradicate the spreading virus by shooting them down.

To play – You are the light located in front of the coloured pads.

Press RED to Shoot

Press BLUE to move your light clockwise

Press GREEN to move light anti-clockwise

You must shoot the virus from the opposite section, example to shoot a virus located in the

red section you must shoot from the green section. If you wait too long in one position, the

guns will jam and not fire. To play again, press one of the coloured key pads or press ACTIVITY

to access the activity selection menu.

TIP: Keep on moving and try not to stop. You must be on the opposite end of the virus to shoot it.

10. Volley

1 - 4 Player

Aim –

Do not let the ball drop to the floor on lights [4], [8], [12] or, [16].

To play – Press the coloured pads to bounce the light (representing a ball).

Avoid the lights reaching the ground. To play again, press one of the coloured key pads or

press ACTIVITY to access the activity selection menu.

TIP : Try to keep the ball in the air and press the button early.

11. Wrestling

2 ~ 4 Player(s)

Aim –

Win by beating your opponent to reach the top. The lights will rise up depending how fast you

can hit your button.

To play – Press the appropriate coloured pad representing your play panel as fast as you can to beat

your opponent.

The faster the light blinks the closer you are to completing the current level, the first one to

complete all 4 levels, wins. To exit the game press ACTIVITY

TIP : Just hit the button as fast as you can.

12. Drum Machine

1 Player Variable levels

Aim –

Follow the rhythm played by computer. The computer will play a few notes

from a drum sequence, the player should follow the rhythm.

To play – There are 20 bars to a song, the computer will play one bar at a time, each bar will consist

of a number of drum beats; the player must follow the beat of the song. To follow the beat,

the player must try to be accurate to the timing and the rhythm of the beats. If the player repeats

the rhythm correctly the computer adds another bar to the sequence which the player

needs to repeat.

Computer will blink lights [1], [2], [3] & [4] waiting for player to press a key to select the song.

Select the song by using the light number as indicator (like in the activity selection mode).

Light

Song

Light

Song

01

Level 1 - March

02

Level 1 - Bounce

03

Level 1 - 8 Beat

04

Level 2 - March

05

Level 2 – Bounce

06

Level 2 - 8 Beat

07

Level 3 – March

08

Level 3 - Bounce

09

Level 3 - 8 Beat

10

Level 4 – March

11

Level 4 – Bounce

12

Level 4 - 8 Beat

Press RED to confirm selection, and start game.

Once the song has been selected, lights [1], [2], [5], [6], [9], [10], [13] & [14], will blink, then

the computer plays one bar from the song.

Lights [1], [2], [9] & [10] will blink to indicate that the sequence is finished and the player has

to repeat the rhythm. To repeat the beat the player has to get the timing right. For a more challenging

game, the player can also try to use the same percussion instruments as the computer.

[D1] Tom (3)
[D2] Rim Shell
[D3] Snare Drum
[D4] Crash
[D5] Hi Hit Open

[D6] Hi Hat Closed
[D7] Bass Drum

[D8] Ride Cymbal

If the player misses, the sequence will be repeated. To exit the game press ACTIVITY .

BLUE + GREEN + YELLOW + RED
BLUE + GREEN + YELLOW
GREEN
YELLOW + RED
YELLOW
RED
BLUE
BLUE + GREEN + RED

[D7] [D5] BLUE + YELLOW
[D7] [D6] BLUE + RED
[D7] [D4] BLUE + YELLOW + RED
[D7] [D3] BLUE + GREEN
[D3] [D5] YELLOW + GREEN
[D3] [D6] GREEN + RED
[D3] [D8] GREEN + YELLOW + RED

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