Atari FLASHBACK2 CX-2600 User Manual

Page 42

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1. On each level of a station, look for a code symbol. (Station 1 has only 1 level; all others have

multiple levels.) To move to different levels within a station, use the stairs and sonic doors. You might
want to write down the code(s).

2. When you have found the codes on all levels of a station, search for a room with a flashing

horizontal bar. This room contains the self-destruction mechanism. When you arrive at this room, move the
directional control forward to display codes and left or right to move between the entry positions. Be sure
to enter the codes in the correct sequence.

3. When you have entered all codes, press the fire button, and race to the teleporter room. A number

countdown appears to show you how many seconds you have to make it.

4. When you arrive at the teleporter room, touch the teleporter to escape the station before it explodes

into smithereens. Once you touch the teleporter you are transported to the next station.

Strategy

Learn your way around the stations by drawing a map as you go.

If you are in a multi-level station, write down the code you find on each level so you will be able to

remember the entire code when you enter the room containing the self-destruction mechanism.

Avoid losing all of your energy. If you lose all of your energy, you can't use a weapon. If you can't use

a weapon to destroy aliens, you will not be able to get oxygen. If you can't get oxygen, you will not live
long. Neither will the human race.






Scoring

The following list shows the number of points you earn each time you destroy an alien.

Dragon

.................... 750 points

Snake

.................... 700 points

Firecracker {short, sparks from antenna}

.................... 650 points

Ghost

.................... 600 points

Stomper {smiling stick-figure}

.................... 550 points

Squid

.................... 500 points

Medusa

.................... 400 points

Spinner {two rotating balls}

.................... 350 points

Floater {diamond, eye in center}

.................... 250 points

Machine {on treads}

.................... 200 points

Chopper {prop on top}

.................... 150 points

Potato Man {brown with legs}

.................... 100 points

Bear Trap {snapping jaws}

.................... 50 points

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