Space station, Caverns of mars, 1 or 2 players) – Atari FLASHBACK2 CX-2600 User Manual

Page 88

Advertising
background image

Space Station

CAVERNS OF MARS

(TM)

(1 OR 2 PLAYERS)

MARS HAS DECLARED WAR ON TERRA IV! Martian galactic fleets surround the planet and are

demanding its surrender! Luckily, one space fighter has escaped to challenge Mars.

The Terra IV High Command knows that your fighter, the HELICON VII, is the only space fighter

equipped to invade the Martian Headquarters deep within the Caverns of Mars

(TM)

. You have therefore

been assigned the dangerous mission of sabotaging the Martian defense system by activating their deadly
fusion bomb. This bomb, once activated, will level Martian Headquarters within a matter of seconds.
Unless you have reached the surface before time runs out, you will be destroyed with their headquarters.

Your orders: ACTIVATE THE FUSION BOMB IN THE MARTIAN HEADQUARTERS AND GET

OUT!

Martian Defense System

Before starting your mission, you need to know about the Martian cavern defense system. According

to interplanetary intelligence, it is extremely difficult to reach Martian Headquarters. You must get through
different levels, each with its own obstacles. Scouts have spotted the following defenses that you may have
to destroy.

Fuel Tanks

Stationary tanks designed to hold precious rocket fuel. You must take time to destroy them to refuel

your ship.

Transmitters

Stationary objects that signal Martian Headquarters of intruders.

Creon Rockets

High speed rockets designed for cavern defense.

Pyxilas Rockets

Fuel tankers designed to refuel Creon rockets.

Laser Gates

Energy gates designed to prevent your further descent. Your laser torpedoes have no effect on them at

all and any contact will instantly disintegrate your fighter. Intelligence reports indicate that some are
predictable, but others open and close at random.



88

Advertising