Atari FLASHBACK2 CX-2600 User Manual

Page 45

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can probably win. Continue to force the opponent to block until you have two three-in-a rows which cannot
both be blocked in one move.

When planning your moves during a game, don't lose sight of the fact that your opponent is doing the

same. Blocking your opponent's markers is equally important to establishing a strategy of your own.

It has been proven that first player to move can always win, provided he or she plays a perfect game.

The computer on the other, has a degree of randomness programmed into its play, so it will not always play
a perfect game, even at the highest skill level (8). This gives the opponent a chance to win, if he or she is a
skill player.

Game Matrix

Difficulty

Level

Number of Moves The

Computer Looks Ahead

Computer's Aproximate Move Time

1

1

1/2 Second

2

2

3 Seconds Or Less

3

3

1 Minute Or Less

4

4

3 Minutes Or Less

5

5

10 Minutes Or Less

6

6

10 Minutes Or Less

7

9

10 Minutes Or Less

8

9

20 Minutes Or Less























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