Efm.01, Exit] [<1 [>] [shft] («> (») [sel.][entrll, Eff name – KORG Soundlink DRS REcording Console 168RC User Manual

Page 49: Abcdef9hij klmn opihrstuywxyz

Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".

Advertising
background image

Chapters. Parameters

Eff Memory

Here you can manage effect memories. Up to 50 effect memories can be used (common to both
Effl and Eff2).

Write [WRITE]:

Write (save) the effect settings selected for the currently-accessed mode into the highlighted effect

memory. Any settings which were previously in that effect memory will be overwritten and lost.

O

Notice the [EFF 1]/[EFF 2] key LED indicators show the effect that will be written into effect

memory.

O Highlight the writing destination, either by rotating knob [8] or by using the [ ,^ ]/[ N/ ] keys.

O Press knob [1] ("[WRITE]"). The display will ask "Are You Sure? [YES] [NO]."

O

If you wish to write the data into memory, press knob [5] [YES] to execute the write operation.

If you decide not to write, press knob [6] [NO].

Lock [LOCK]: This will protect an effect memory so that it cannot be overwritten.

O

Highlight the effect memory that you wish to protect, either by rotating knob [8] or by using

the [ ^ ]/[ V ] keys.

O Press knob [3] ("[LCXIK]"). A "L" symbol will appear at the right of the effect memory name, and

it will no longer be possible to save data to that memory. If you select "[LOCK]" once again, the

"L" symbol will disappear, and it will once again be possible to save data to that memory.

Name [NAME]: This lets you modify the effect memory name.

O

Highlight the effect memory that you wish to rename, either by rotating knob [8] or by using

the [ /N ]/[ N/ ] keys.

O Press knob [4] ("[NAME]"), and the Eff Name page will appear. For the procedure of modify­

ing the name, refer to the "Prog.Name" item that was discussed earlier in this chapter.

Read [READ]:
This reads the highlighted effect memory into the effect of the currently-selected mode.

O

Notice the [EFF 1]/[EFF 2] key LED indicators to show the effect into which the effect settings

will be read.

O By either rotating knob [8] or by using the [ /\ ]/[ \/ ] keys, highlight the effect memory that

you wish to read.

O Press knob [6] ("[READ]") to execute the readioperation. When this operation is executed, the

previous effect settings will be overwritten and lost.

Exit [EXIT]: Exit the Eff Edit page.

Eff NAME

Here you can modify the name of an effect.

EFM.01:[

ABCDEFGfflIJKLMN OPQRSTUUUXVZ 0123456789

abcdef9hiJ klmn opiHrstuywxyz

[EXIT] [<1 [>] [SHFT] («> (») [SEL.][ENTRll

For the procedure of modifying a name, refer to the "Prog.Name" item that was discussed earlier
in this chapter.

42

Advertising