Kenton Control Freak all versions User Manual

Page 20

Advertising
background image

These three screens are identical in function to those above but apply to real-

time byte #2.

Pressing the [––>] button will move to the next screen:

Pressing the [––>] button will move to the next screen:

Pressing the [––>] button will move to the next screen:

This screen shows the first byte of an 8 byte Program SysEx header.You can

enter a string of up to 8 bytes here, which can be used in any SysEx string

within this program by selecting ‘Progrm Sysex Hdr’ from the data variables list.

When you are in play mode and the data is being sent, the bytes are read

starting with byte #1 and will stop either when all 8 bytes have been sent or

when an End of DATA is encountered.

Press [STORE] to save any edits

then [EXIT] to return to

PLAY MODE.

EDIT MENUS

CONTROL FREAK

16

SysEx``byte`#``1

``End`of`DATA``

UPDATING``MEMORY
....````````````

``R/T`Value`#2``
Minimum`Val=```0

``R/T`Value`#2``
Maximum`Val=`127

``R/T`Value`#2`

Default`Val=`Off

Advertising