Inter-Tel Axxess User Manual

Page 251

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Page 235

System Features

AXXESS

®

ADMINISTRATOR’S GUIDE – January 2004

Programming Station Speed-Dial Numbers and Names

T

O

PROGRAM

STATION

SPEED

-

DIAL

NUMBERS

AT

A

NON

-

DISPLAY

PHONE

:

NOTE:

If you make a mistake, press

or CANCEL; then start over. The number in memory

remains unchanged. Or, use the

button to backspace.

1.

While on hook, enter the Program Station Speed Dial feature code (383).

2.

Press the speed-dial button to be programmed or dial the desired speed-dial location
code (0-9). If you hear reorder tones, you entered an invalid speed dial location code;
try again.

3.

Do one of the following:

To enter or change a number: Dial the extension number or telephone number
(up to 16 digits, including pauses and hookflashes) to be stored. To include *, #, a
hookflash, or a pause in the number,
press the Special button once for an asterisk
(*), twice for a pound (#), three times for a hookflash, or four times for a pause.
You can enter more than one *, #, or hookflash in a row by pressing the
button to move to the next character (not necessary after pauses). If you make a
mistake,
press

to back up and erase, or press

or CANCEL to leave the

number unchanged; then start over at step 1.

To erase an existing number and leave it blank: press

until the number

is erased.

4.

Press

to exit. Repeat these steps for each additional number to be stored.

T

O

PROGRAM

STATION

SPEED

-

DIAL

NUMBERS

AT

A

SINGLE

-

LINE

SET

:

NOTE:

If you make a mistake, press

; then start over. The number in memory remains

unchanged.

1.

Lift the handset and enter the Program Station Speed-Dial feature code (383). You hear
a confirmation tone.

2.

Dial the desired speed-dial location code (0-9). If you hear reorder tones, you entered
an invalid speed dial location code; try again.

3.

Do one of the following:

To enter or change a number: Dial the extension number or telephone number
(up to 16 digits, including pauses and hookflashes) to be stored. To include *, #, a
hookflash, or a pause in the number,
hookflash once for an asterisk (*), twice for a
pound (#), three times for a hookflash, or four times for a pause. If you make a mis-
take,
press

to leave the number unchanged; then start over at step 1.

To erase an existing number and leave it blank: Overwrite the existing number
by entering only a hookflash as the new number.

4.

Hang up to exit. Repeat these steps for each additional number to be stored.

MUTE

FWD

MUTE

MUTE

#

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