Roland XP-30 User Manual

Page 103

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103

Chapter 3. Creating Your Own Sounds

Chapter 3

Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance)

Adjust the volume balance between the direct sound and the
pitch shift sound. With a setting of D100:0W only the direct
sound will be output, and with a setting of D0:100W only the
pitch shift sound will be output.

Level (Output Level)

Adjust the output level.

24: REVERB

The Reverb effect adds reverberation to the sound,
simulating an acoustic space.

fig.3-69

Type (Reverb Type)

Select the type of Reverb effect.

ROOM1:

dense reverb with short decay

ROOM2:

sparse reverb with short decay

STAGE1:

reverb with greater late reverberation

STAGE2:

reverb with strong early reflections

HALL1:

reverb with clear reverberance

HALL2:

reverb with rich reverberance

Pre Dly (Pre Delay Time)

Adjust the time delay from when the direct sound begins
until the reverb sound is heard.

Time (Reverb Time) #

Adjust the time length of reverberation.

HF Damp

Adjust the frequency above which the reverberant sound will
be cut. As the frequency is set lower, more of the high
frequencies will be cut, resulting in a softer and more muted
reverberance. If you do not want the high frequencies to be
cut, set this parameter to BYPASS.

LowGain

Adjust the gain of the low frequency range.

Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance) #

Adjust the volume balance between the direct sound and the
reverb sound. With a setting of D100:0W only the direct
sound will be output, and with a setting of D0:100W only the
reverb sound will be output.

Level (Output Level)

Adjust the output level.

25: GATE-REVERB

Gate Reverb is a special type of reverb in which the
reverberant sound is cut off before its natural length.

fig.3-70

Type (Gate Reverb Type)

Select the type of reverb.

NORMAL:

conventional gate reverb

REVERSE:

backwards reverb

SWEEP1:

the reverberant sound moves from right to left

SWEEP2:

the reverberant sound moves from left to right

Pre Dly (Pre Delay Time)

Adjust the time delay from when the direct sound begins
until the reverb sound is heard.

Gate Time

Adjust the time from when the reverb is heard until when it
disappears.

LowGain

Adjust the gain of the low frequency range.

Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance) #

Adjust the volume balance between the direct sound and the
reverb sound. With a setting of D100:0W only the direct
sound will be output, and with a setting of D0:100W only the
reverb sound will be output.

Level (Output Level) #

Adjust the output level.

26: OVERDRIVE

CHORUS

This effect connects an overdrive and a chorus in series.

fig.3-71

OD Drive

Adjust the degree of overdrive distortion. The volume will
change together with the degree of distortion.

OD Pan (Overdrive Pan) #

Adjust the stereo location of the overdrive sound. L64 is far
left, 0 is center, and 63R is far right.

Cho Dly (Chorus Pre Delay Time)

Adjust the time delay from when the direct sound begins
until the chorus sound is heard.

L in

R in

L out

R out

Reverb

2-Band

EQ

Balance W

Balance W

Balance D

Balance D

2-Band

EQ

L in

R in

L out

R out

Gate Reverb

2-Band

EQ

Balance W

Balance W

Balance D

Balance D

2-Band

EQ

L in

R in

Chorus

Overdrive

L out

R out

Balance W

Balance W

Balance D

Balance D

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