Sterlco SGBD Series Batch Gravimetric Blenders User Manual

Page 115

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BLN1-600A

Chapter 7: Appendix

115 of 116

WRITING RECIPE EXPLANATION

To write a recipe you must first write to the “temp recipe” value locations above. After this is
complete you should read the “accept recipe enabled” and the “recipe error” values. If you have a
recipe error then you should display the appropriate text. If the “accept recipe enabled” is high then
show a button that will then write to “accept recipe” bit. This will load in the recipe. You do not need
to check the sum of the recipe that they’ve entered. The blender will do that for you.

RECORDING THE TARGETS VS. ACTUALS FOR EACH BATCH

The targets that are read are in lbs or kgs. When a batch is complete and dumped the blender will
toggle high the “print data now” bit. At this time you should then read the “actual displayed weights”
values and record them into a log or chart. If you are not getting the “print now” bit, then refer to the
blender manual to configure “print batch data”.

INVENTORY EXPLANATION

In order to keep track of very large numbers while accurately keeping track of small increments the
blender uses two numbers for each inventory value. One number is the “whole” portion of the
inventory and the other is the “decimal” portion of the inventory in 3 decimal places. Most people
choose to ignore the decimal portion, but it’s there to provide additional accuracy. An example is
given below:

Whole portion value: 12345

Decimal (or Fractional) portion value: 678

This would represent 12345.678 lbs or kgs.

If you chose to write the recipe to the raw recipe locations you run the risk

of inadvertently entering the incorrect recipe. This is not recommended
because it will bypass all the checks that the blender makes before letting
you hit “accept new recipe”. Also if you chose to use the raw method then
you must add up the totals for your recipe and write that at the exact same
time that you write the other raw recipe values. You must also right the
batch size and recipe entry information or the blender might not make a
batch.

WHEN THE BLENDER IS NOT RUNNING THE “TARGET” VALUES

GET SET TO “999999999” AND IN THE BEGINNING OF EACH BATCH
ALL ACTUAL VALUES GET SET TO “999999999” UNTIL THE
HOPPER FEEDS MATERIAL INTO THE NEW BATCH.

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