Data structure & timing – ETC SmartFade v3.0.1 User Manual

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SmartFade v3.0.1 User Manual

Data Structure & Timing

The data structure is very simple. The faders offer direct control of intensities and

parameters. These levels can be stored in different ways.

Memories

Memories are created to store intensities to a fader. These memories can be played back

from the faders, and they can be stored as steps in sequences or the Stack. There are 24

fader memories in 12 fader pages = 288 memories in total (in SmartFade 24/96 this is

doubled to 576 memories in total).

Snapshots

The complete output can be instantly stored with a Snapshot function. Up to 10 such

Snapshots can be buffered. They can be stored as memories at a later point.

Sequences

The fastest way to create a loop of memories is to record a sequence. A sequence is a list

of 24 steps that can be played back manually, looped or as a OneShot from the faders.

Each step can be a single intensity channel or a memory. Each step can have an Up, Down

and Wait time. There are general timing override functions like Rate, Fade and BPM as

well.

Stack

The Stack is theatre style list of 199 steps that can be played back manually or as a

OneShot from the Crossfader. It is intended as a main cue list for a show. Each step can

be a single intensity channel, a memory or a unique Stack memory state. Each step can

have an Up, Down and Wait time. There are general timing override functions like Rate and

Fade override as well.

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