Define graphic object 1, Define graphic object 2, Define graphic object 1 define graphic object 2 – High End Systems AXON User Manual

Page 50

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CHAPTER 5

Tutorials

30

Axon Media Server User Manual

Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow.

In this lesson you will learn how to put your chosen content on a 3D object and add rotation,
glow, and wobbulation.

1. Be sure that the MOTION Dimmer parameter (for DL.2 fixtures), the GLOBAL Intensity

parameter, and GRAPHIC OBJECT 1 Opacity parameter are all set to 100% (DMX = 255).

Define Graphic Object 1

2. With GRAPHIC OBJECT 1 selected, set the Media

Folder parameter to DMX = 1 (HES Core).

3. Set the Media File parameter to DMX = 3. This will

call up a black.jpg.

4. Change the Object parameter to DMX = 23 (Outside

Cube).

5. Set the Effect Mode 1 to DMX = 73 (Glow)

6. Set the Effect 1 Modifier 1 parameter to 93%

(DMX = 236)

7. Set the Effect 1 Modifier 2 parameter to 25% (DMX = 63).

Note:

Modifier channels for Effect Mode 1 are labeled as CMY in the Wholehog 3

system so you can also make use of the color picker, HSI, and other Wholehog 3

functions. Use the CMY parameter controls to adjust the three Effect Mode 1

Modifier parameters for both the Global and Graphic fixture types.

8. Change the X Rotation parameter to 5°. (DMX = 32887)

9. Change the Y Rotation parameter to a real world value of -32°. (DMX = 32033)

Define Graphic Object 2

10. Select GRAPHIC OBJECT 2 and set the Opacity

parameter to DMX = 255 (100%).

11. Change the Media Folder parameter to DMX = 6 (Sean

Bridwell)

12. Change the Media File parameter to DMX = 16

(Fractal_Flower).

13. Change the Object parameter to DMX = 9 (moiré swirl)
14. Change the X Rotation parameter to 28°

(DMX = 33405)

15. Change the Y Rotation parameter to 36°

(DMX = 33577)

16. Open the Effect Mode 1 parameter and set DMX = 66

(Circular Sinewave Z-axis Wobbulation).

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