Kramer protocol 2000 – Kramer Electronics VP-8x4 User Manual

Page 31

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KRAMER: SIMPLE CREATIVE TECHNOLOGY

Kramer Protocol 2000

28

4

th

BYTE: Bit 7 – Defined as 1.

Bit 5 – Don’t care.

OVR – Machine number override.

M4…M0 – MACHINE NUMBER.

Used to address machines in a system via their machine numbers. When several machines are controlled from a single serial

port, they are usually configured together with each machine having an individual machine number. If the OVR bit is set, then

all machine numbers will accept (implement) the command, and the addressed machine will reply.

For a single machine controlled via the serial port, always set M4…M0 = 1, and make sure that the machine itself is

configured as MACHINE NUMBER = 1.

Table 11: Instruction Codes for Protocol 2000

Note: All values in the table are decimal, unless otherwise stated.

INSTRUCTION

DEFINITION FOR SPECIFIC INSTRUCTION

#

DESCRIPTION

INPUT

OUTPUT

NOTE

0

RESET VIDEO

0

0

1

1

SWITCH VIDEO

Set equal to video input

which is to be switched

(0 = disconnect)

Set equal to video output which is

to be switched

(0 = to all the outputs)

2, 15

3

STORE VIDEO STATUS

Set as SETUP #

0 - to store

1 - to delete

2, 3, 15

4

RECALL VIDEO STATUS

Set as SETUP #

0

2, 3, 15

5

REQUEST STATUS OF A

VIDEO OUTPUT

Set as SETUP #

Equal to output number whose

status is reqd

4, 3

15

REQUEST WHETHER SETUP

IS DEFINED / VALID INPUT IS

DETECTED

SETUP #

or

Input #

0 - for checking if setup is defined

1 - for checking if input is valid

8

16

ERROR / BUSY

For invalid / valid input (i.e.

OUTPUT byte = 4 or

OUTPUT byte = 5),

this byte is set as the input

#

0 - error

1 - invalid instruction

2 - out of range

3 - machine busy

4 - invalid input

5 - valid input

6 - RX buffer overflow

9, 25

30

LOCK FRONT PANEL

0 - Panel unlocked

1 - Panel locked

0

2

31

REQUEST WHETHER PANEL

IS LOCKED

0

0

16

57

SET AUTO-SAVE

I3 - no save

I4 - auto-save

0

12, 2

61

IDENTIFY MACHINE

1 - video machine name

3 – video software version

0 - Request first 4 digits

1 - Request first suffix

2 - Request second suffix

3 - Request third suffix

10 - Request first prefix

11 - Request second prefix

12 - Request third prefix

13

62

DEFINE MACHINE

1 - number of inputs

2 - number of outputs

3 - number of setups

1 - for video

14

NOTES on the above table:

NOTE 1 - When the master switcher is reset, (e.g. when it is turned on), the reset code is sent to the PC. If this code is sent to

the switchers, it will reset according to the present power-down settings.

NOTE 2 - These are bi-directional definitions. That is, if the switcher receives the code, it will perform the instruction; and if

the instruction is performed (due to a keystroke operation on the front panel), then these codes are sent. For example, if the

HEX code

01

85

88

83

was sent from the PC, then the switcher (machine 3) will switch input 5 to output 8. If the user switched input 1 to output 7

via the front panel keypad, then the switcher will send HEX codes:

41

81

87

83

to the PC.

When the PC sends one of the commands in this group to the switcher, then, if the instruction is valid, the switcher replies by

sending to the PC the same four bytes that it was sent (except for the first byte, where the DESTINATION bit is set high).

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