Apple Final Cut Express HD User Manual

Page 773

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Chapter 53

Working With Still Images and Photographs

773

IX

While you may see only a rough approximation of the final camera move effect, you can
still see it without rendering. To see it at higher resolution, render it and then play it.

Tip: If the image looks “blocky” after rendering, choose High from the RT pop-up menu
and render the clip again. If any frames drop during playback, try choosing Unlimited RT
from the RT pop-up menu in the Timeline.

To create a more realistic camera move, you may also want to smooth the motion at
the beginning and the end of the motion path, so that the camera starts slowly,
reaches full speed, and then slows down as it reaches the second keyframe.

To smooth the speed at the starting and ending points of a motion path:

1

Choose Mark > Previous > Keyframe until the playhead is over the starting keyframe of
your clip. (You can also press Option-K.)

If you navigate too far past the starting keyframe, you can navigate back by choosing
Mark > Next > Keyframe (or pressing Shift-K).

2

In the Canvas, control-click the starting keyframe and choose Ease In/Ease Out from the
shortcut menu.

The keyframe now has a velocity handle.

3

Drag the velocity handle away from the starting keyframe to adjust the acceleration at
the beginning of the motion path.

This causes the clip to start moving slowly and then ramp up to full speed.

4

Choose Mark > Next > Keyframe (or press Shift-K) to navigate to the ending keyframe
of your motion path.

5

In the Canvas, Control-click the ending keyframe and choose Ease In/Ease Out from the
shortcut menu.

6

Drag the velocity handle of the ending keyframe toward the keyframe.

This causes the clip to decelerate as it approaches the ending keyframe of the
motion path.

For more information about velocity handles and creating smooth motion curves, see

Controlling Speed Along a Motion Path

” on page 740.

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