Treating labels as graphic images (saving), Moving and deleting objects, 3 treating labels as graphic images (saving) – Compuprint 6314 CZL User Manual

Page 33: 4 moving and deleting objects, Isd:aa…a.eee,p (image save), Ils:aa…a.eee (image load)

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CZL – Programmer Manual



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3.1.7.3 Treating labels as graphic images (saving)

CZL makes it possible to treat labels as if they were graphic images. This means that it is possible to
save the label image to memory (both temporary and other according to available computer
resources; please refer to the User Manual) and then use it as desired, calling it up with the name
assigned to it.
This permits optimal computer performance when similar labels (including complicated ones)
varying only in a few fields have to be printed. In this case, rather than sending the entire label every
time, the common part can be saved and then recalled later, when the missing fields are added (the
variable from label to label)

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, leading to significant savings in processing time (in direct relation to

the complexity of the label).

^ISd:aa…a.eee,p (Image Save)

This command is used to save the label image to memory (RAM or flash) as a graphic image. It will
then be possible to recall it at any time with the name given to it, and then adding any variable
fields.
In light of the fact that this command saves the image of the current label, it is normally the last one,
just before the command ^XZ (page 8)
d: is R:

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for saving the image in RAM, B: for saving it in the base flash memory, C: or D: for

saving it in the flash memory on the expander card

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.

aa…a is the name attributed to the graphic image. It can be from 1 to 8 characters long, and the

default value is UNKNOWN.

.eee is the file extension, which must be .GRF for graphic images.

^ILs:aa…a.eee (Image Load)

This command recalls the image of label aa…a stored in memory unit s.
It is normally the second one, just after the command ^XA (page 8). This way, the label image is
recalled and positioned at 0, 0 (see fig. 2 on page 9). The following commands make it possible to
overlay the variable fields on the saved labels to compose the complete image of the desired label.
s: is the unit where the image is saved. R:

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indicates RAM, B: (C: or D:) flash memory

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. This

parameter is optional.

aa…a is the name assigned to the graphic image. It can be from 1 to 8 characters long, and the

default value is UNKNOWN.

.eee is the file extension, which must be .GRF for graphic images.

3.1.7.4 Moving and deleting objects

Images (and, more in general, any object) can be moved from one unit to another in a way similar to
the copy command in DOS. This is useful for moving graphic images from RAM to flash memory

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This operation is often referred to with the term overlay.

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Default value.

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See note 136 on page 30.

147

Default value.

148

See note 136 on page 30.

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