Overview of the rs-70, How the instrument is organized, Classification of rs-70 sound types – Roland RS-70 User Manual

Page 50: Basic structure

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50

Overview of the RS-70

How the instrument is organized

Basic structure

Broadly speaking, the RS-70 consists of a

keyboard controller

section, a

sound generator

section, and a

quick sequencer

section.

fig.r01-01.e

Keyboard controller section

This section consists of the keyboard, pitch bend/modulation lever,
panel knobs and buttons, and D Beam controller. It also includes any
pedals that may be connected to the rear panel. The performance
information generated when you do things such as press/release a
key, or depress the hold pedal is sent to the sound generator section,
sequencer section, and/or an external sound device.

Sound generator section

According to the performance data it receives from the Keyboard
Controller section and Quick Sequencer section, this section
generates and outputs sounds from the output jacks and headphone
jack. Up to sixteen parts can each play different sounds (patches),
with a simultaneous total of up to 64 notes. This section also includes
three effects (reverb, chorus, multi-effects).

Quick sequencer section

This section records operations such as your keyboard playing on
several independent parts, and sends this data to the sound
generator section to play it back. A loop recording function makes it
easy to create a musical pattern of any desired length. The patterns
you create can be connected in any desired order and played as a
song.

Classification of RS-70 sound

types

When using the RS-70, you will notice that a variety of different
categories come into play when working with sounds. What follows
is a simple explanation of each sound category.

Tones

On the RS-70, the tones are the smallest unit of sound. However, it is
not possible to play a tone by itself. The patch is the unit of sound
that can be played, and the tones are the basic building blocks that
make up the patch.

fig.r01-02.e

Patches

On the RS-70, the sounds you use for normal playing (e.g., from the
keyboard) are called

patches

. A patch is analogous to an instrument

held by a member of an orchestra. Each patch consists of two tones;
an

upper tone

and

lower tone

. You can assign the two tones to their

own region of the keyboard, or play them together to produce a
richer sound (p. 55). Detailed settings can be made independently for
each of the two tones (p. 57).

Rhythm sets

Rhythm sets are groups consisting of various percussion instrument
sounds. Since percussion instruments generally do not play
melodies, there is no need for a percussion instrument sound to be
able to play a scale on the keyboard. It is, however, more important
that as many percussion instruments as possible be available to you
at the same time. Therefore, each key (note number) of a rhythm set
will produce a different percussion instrument.

fig.r01-04.e

Keyboard Controller Section (controllers

such as keyboard, pitch bend lever, etc.)

Sound

Generator

Section

Recording

Playback

Quick Sequencer

Section

Play

Patch

Upper Tone

Lower Tone

+

Note Number 98 (D7)

Note Number 97 (C#7)

Note Number 36 (C2)

Note Number 35 (B1)

Rhythm Set

RS-70_e3.book 50 ページ 2003年6月18日 水曜日 午後12時54分

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