Overdub recording, Auto punch operations, Overdub recording auto punch operations – Tascam 788 User Manual

Page 55: 5 – recorder operations–overdub recording

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5 – Recorder operations–Overdub recording

TASCAM 788 Digital PortaStudio

55

three virtual tracks to three disk tracks and use the
faders to listen to each of them in turn.

Then pick the one that fits best, and you can re-use
the other two unused disk tracks with new virtual

tracks—keep the alternative takes for the future if
you change your mind later on.

• Alternatively, if you want to assemble a track for

the whole song, you could assign the three different
takes of the part to three different active tracks and
use the track editing functions (“Track editing” on
page 65)
to copy and paste the good parts of each
track to make a perfect whole. Then use the two
non-perfect tracks with other virtual tracks for new
parts.

TIP

Of course, virtual tracks take up disk space, even when
you’re not using them. If you really don’t need a virtual
track, you should assign it temporarily to a disk track and
then clean it out (see “CLEAN OUT” on page 69)
to save
disk space.

Overdub recording

When the basic tracks (probably the rhythm or guide
tracks) have been laid down, you will probably need
to record other tracks beside them.

1

Make sure that the

REC READY

keys of all

tracks are turned off, except for those tracks
that you will be using for recording.

2

You will almost certainly need to hear the first
tracks you recorded so that you can synchro-
nize the new tracks with them. Adjust the

TRACK CUE

settings (“Monitoring the

recorded sounds (TRACK CUE)” on page 39)
and make sure the

MONITOR CUE

indicator is

lit.

Auto punch operations

Punch operations allow you to start and stop record-
ing at predefined points, and these can be automated,
as described here.

When auto punch recording begins, playback starts at
pre-roll point some time before recording is due to
start, the punch-in point is reached, and recording
starts. When the punch-out point is reached, record-
ing stops, and playback continues until the post-roll
point.

In addition, when you perform an auto punch record-
ing, during the pre-roll period, you hear what has
previously been recorded, together with the signal
source; during the punch recording itself, you hear
the signal source alone; and for the post-roll period,
you hear the previously recorded material and the
signal source together.

The 788 allows all of this to happen in rehearsal
mode as well as in an actual recording mode. The

Virtual tracks (drums)

Virtual tracks (different takes of

the bass line)

1

2

3

4

5

6

7

8

The three best

bass takes

Drums

Virtual tracks (drums)

Virtual tracks (different takes of

the bass line; the best one has

now been selected for use, and

the other two are unused)

1

2

3

4

5

6

7

8

The best

bass take

Drums

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