Rehearsing the punch, Recording the punch, Checking the take – Tascam 788 User Manual

Page 57: 5 – recorder operations–auto punch operations

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5 – Recorder operations–Auto punch operations

TASCAM 788 Digital PortaStudio

57

Rehearsing the punch

Although you don’t have to use the rehearsal feature
(see “Rehearsing recording” on page 54) with the
auto punch, it’s probably a good idea to rehearse
most punch recordings a few times before making a
take.

1

With the

AUTO PUNCH

indicator lit, and a

track armed, press the

RHSL

(rehearsal) key.

The indicator lights.

2

Press and hold down the

RECORD

key and

press the

PLAY

key.

• The display shows

TAKE

.

• Playback starts at the pre-roll point. Both the input

source and previously-recorded material can be
heard in the cue mix.

• When playback reaches the punch-in point, the

monitored signal on the armed track(s) is muted.

The

RECORD

indicator flashes (to show that it is a

rehearsal).

• When playback reaches the punch-out point, the

recorded material is added to the incoming signal
in the cue mix. The

RECORD

indicator goes out.

• Playback continues to the punch-out point and

stops.

• Playback continues to the post-roll point and stops.

If you press the

REPEAT

key before the rehearsal, so

that the indicator is lit (as well as the

AUTO PUNCH

and

RHSL

indicators), the rehearsal process will

repeat until you press the

STOP

key. There is about a

second’s interval between the post-roll and the
restarting of the rehearsal at the pre-roll point. You
cannot change this interval.

Recording the punch

When you are happy with the rehearsed punch mate-
rial, you record the punch in the following way:

1

Press the

RHSL

key so that the indicator goes

out.

2

Press and hold the

RECORD

key and press the

PLAY

key.

• The display shows

TAKE

.

• Playback starts at the pre-roll point. Both the input

source and previously-recorded material can be
heard in the cue mix.

• When playback reaches the punch-in point, the

monitored signal on the armed track(s) is muted.
The

RECORD

indicator lights steadily.

• When playback reaches the punch-out point, the

recorded material is added to the incoming signal
in the cue mix. The

RECORD

indicator goes out.

• Playback continues to the punch-out point and

stops.

If the

REPEAT

indicator is lit, the punch recording

will continue to repeat (up to 99 times) until you
press

STOP

, allowing you to select from a list of

“multi-takes” (see “Checking the take” on page 57).

The time between repeat takes is about one second.
You cannot change this time.

Checking the take

After a take or series of takes has completed, you can
make an instant check of the take by following the
procedure here.

• When the take is complete, a screen similar to the

following appears:

• The screen above shows one take and the original

track.

• Use the dial to highlight a take from the list, includ-

ing the original track before the punch was started.

• Press

PLAY

to check the highlighted take by play-

ing it back (starting at the pre-roll point, and con-
tinuing to the post-roll point).

• If you are happy with the take, you can move to the

next stage below (“After finishing the punch” on
page 58.

• If you want to record another take, press and hold

RECORD

, and press

PLAY

.

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