M-AUDIO Pro Tools Recording Studio User Manual

Page 435

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Chapter 21: Punch Recording Modes

417

Transport Display of DestructivePunch Status

When DestructivePunch mode is enabled:

‹

The letters “dp” appears in the Record button

in the Transport.

‹

If at least one track is DestructivePunch-en-

abled, the Record button in the Transport lights
solid blue.

When DestructivePunch mode is enabled and the
transport is armed for recording:

‹

If no tracks are DestructivePunch-enabled, the

Record button in the Transport flashes gray and
red.

‹

If at least one track is DestructivePunch-en-

abled, the Record button flashes blue and red.

‹

If at least one DestructivePunch-enabled track

is also record enabled, the Record button flashes
blue and red, and the record LED lights.

‹

Whenever at least one audio track is record-

ing, the Record button lights solid red.

Prepare Tracks for DestructivePunch
Recording

In order for a track to be enabled for Destructive-
Punch recording, the track must contain a con-
tiguous audio file that meets the following re-
quirements:

• The file must start at the beginning

(sample 0) of the session.

– and –

• The File Length must be equal to or greater

than the DestructivePunch File Length set-
ting (see “DestructivePunch File Length”
on page 418).

If a track does not contain a file that meets these
requirements, you can do any of the following
to meet the requirements:

• Move the current file in the track Timeline

so that its beginning aligns with the session
start.

• Use the Consolidate command to create a

continuous file of the required length.

• Change the DestructivePunch File Length

setting so that the current file is equal to or
greater than the required length.

• Use the Prepare DPE Tracks command to

consolidate audio on all DestructivePunch-
enabled tracks. (See “Using the Prepare DPE
Tracks Command” on page 418.
)

Transport Record Enable button with DestructivePunch
mode enabled

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