Chapter 22: editing basics, Pro tools editing, Chapter 22. editing basics – M-AUDIO Pro Tools Recording Studio User Manual

Page 445: Nondestructive editing, Editing during playback

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Chapter 22: Editing Basics

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Chapter 22: Editing Basics

Pro Tools Editing

The Edit window in Pro Tools provides a power-
ful collection of tools for editing and arranging
audio, video, and MIDI. Track material can be
edited nondestructively and in real time during
playback. The Edit window also lets you graphi-
cally edit Elastic Audio and track automation.

This chapter covers the basic concepts of editing
audio and MIDI regions and playlists. Subse-
quent chapters provide more detailed informa-
tion on the following editing tasks:

Editing Regions and Selections

See Chapter 25,

“Editing Regions and Selections.” Also, see
Chapter 35, “Arranging Regions.”

Editing Fades and Crossfades

See Chapter 26,

“Fades and Crossfades.”

Editing Elastic Audio

See Chapter 38, “Elastic

Audio.”

Editing MIDI

See Chapter 29, “MIDI Editing.”

Editing Automation

See Chapter 42, “Automa-

tion.”

Editing Video

See Chapter 48, “Working with

Video in Pro Tools.”

Nondestructive Editing

The vast majority of audio editing in Pro Tools is
nondestructive. Whether cutting, pasting, trim-
ming, separating, or clearing regions, you are
only performing these functions on a map of
the actual media (such as audio files). The source
files remain untouched. However, certain pro-
cesses or tools work destructively (can perma-
nently change audio files on your hard disk), as
noted in this guide.

While editing for MIDI tracks is in some in-
stances destructive, with a few precautions you
can keep important MIDI tracks and regions safe
when performing edits (see “Nondestructive
MIDI Editing” on page 436).

Editing During Playback

Pro Tools lets you perform many editing tasks
while the session plays. This powerful capability
lets you interactively modify and edit a session,
hearing the changes as you make them.

Use Loop and Dynamic Transport modes for
auditioning and editing loops during play-
back. See “Playback Modes” on page 337.

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