Algoiitkm 17 gate reverb (fx1 only), Algorithm 18 multi tap delay, Midi implementafion – Roland VS-890 User Manual

Page 108

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MIDI Implementafion

04 00 33 j Oaaaaaaa Noise Suppressor S: Release
04 00 33#

Obbbbbbb

0,.,100

04 00 3A Í

so 1

(Reserved)

j 0400 7F ; 00 i

AlgoiitKm 17 Gate Reverb (FX1 Only)

04 00 OE 1 Oaaaaaaa|G.Reverb SW
04 00 0F#i Obbbbfcbbl

O.i = Off.On

G4 00 10 1 Oaaaaaaa!EQ

Sfl

C4 00 Il«l Obbbbbbb1

0.1 » Off.On

04 00 12 1 Oaaaaaaa i

G-Reverb: Gate Tine

04 00 13#i Obbbbbbb1

10, , , 400ms

04 00 14 j OaaaaaaaIG.Reverb: Pre Delay
04 00 15#i Obbbbbbb j

0.,.300ms

04 00 16 1 Oaaaaaaa!

G.Reverb: Effect Level

04 00 n#|

Obbbbbbb 1

-100,.,100

04 00 16 1 Oaaaaaaa1G.Reverb: Mode
04 00 19«| Obbbbbbb)

0.,,4 * Normal

L-> R. R->L,Revers e1,Reverse2

04 oc lA 1 Oaaaaaaa1G,Reverb: Thickness
04 QC IB« 1Obbbbbbb]

0...100

04 00 1C 1 Oaaaaaaa!G.Reverb: Density
04 00 1D«| Obbbbbbb

0,,,100

04 00 IE 1 Oaaaaaaa!

G.Reverb: Accent Delay

04 GO IF# !Obbbbbbb]

0, . , 200ms;

04 00 20 I Oaaaaaaa!

G.Reverb; Accent Level

04 00 21#i Obbbbbbb i

0. ..IOC

04 00

Oaaaaaaa j

G.Reverb: Accent Pan

04 00 23#! Obbbbbbb i

1..,127 * L63.,,R63

C4 00 24 j Oaaaaaaa!

G.Reverb: Direct Level

04 00 2S#1 Obbbbbbb!

-100,,.100

04 00 25 1 Oaaaaaaa! EQ; Low EQ Type
04 00 27# 1Obbbbbbb i

0,1 = Shelving. Peaking

04 GO 28 1 Oaaaaaaa! EQ: Low EQ Gain
04 00 29#! Obbbbbbb]

-12.,,12dB

04 00 2A 1 Oaaaaaaa!EQ: Low EQ Frequenq,-
04 00 2E#1 Obbbbbbb 1

2,,,200 » 20,,,20COHc

04 00 2C i Oaaaaaaa|EQ: Low EQ Q
04 00 2D#| Obbbbbbb!

3,,,100 = 0.3,,.10.0

04 00 2E j Oaaaaaaa!EQ: Mid EQ Gain
04 00 2F#| Obbbbbbb!

-12,,,12dB

04 00 30 ! Oaaaaaaa!EQ: Hid EQ Frequencv
04 00 31«! Obbbbbbb!

20,,.800 - 200,.,8000Hr

04 00 32 ! Oaaaaaaa! EQ: Kid EQ Q
04 00 33#i Obbbbbbb!

5.,,100 » 0.3,.,10.C

04 00 34 1 Oaaaaaaa! EQ: High EQ Type
04 00 35»! Obbbbbbb!

0,1 * Shelving, Peaking

04 00 36 1 Oaaaaaaa!EQ: Hioh EQ Gain
04

oc

37# 1Obbbbbbb!

-12,.,12d£

04 QO 36 [ Oaaaaaaa!EQ: High EQ Freq’aency
04 00 39«! Obt:d:bbbb!

14.,.200 =1.4,.,20.0kH2

04 00 3A ! Oaaaaaaa 1

EQ: High EQ Q

04 so 3B# !Obbbbbbb!

3,,,100 = 0.3,,,10.0

04 00 3c ! Oaaaaaaa! EQ: Out Level
04 00 3D#! Obbbbbbb!

0,,,100

04 00 3E ! 00 1

(Reserved)

04 OG 7F 1 00 i

Algorithm 18 Multi Tap Delay

1 04
] 04

OC
00

OE 1 Oaaaaaaa!
OF#! Obbbbbbb1

EQ SVJ

0,1» Off,On

04 00 10 : Oaaaaaaa1M.Tap Delay;Tims
04 00 11«! Obbbbbbb]

Q.,,12C0ms

04 00 12

1

Oaaaaaaa[ K.Tap Delay:Levs! 1

04 •3013#i Obbbbbbb!

0..,100

04 00 14 1 Oaaaaaaa M.Tap Delay:Pan 1
04 00 15#1 Obbbbbbb!

1,,.127 = L63,,,R63

04 00 16 i Oaaaaaaa]K.Tap Delay:Time
04 CO 17«! Obbbbbbb!

0.,.1200ms

04 00le 1

Oaaaaaaa i

M.Tap Delay:Level

2

04 OG

19« i

¡Jbbbbbbb !

C.,,100

04 00lA i

Oaaaaaaa!M.Tap Delay:Pan 2

04 OC

IB# !

Obbbbbbb;

1,,,127 s L63,.,R63

04 001C i

Oaaaaaaa|M.Tap Delay:Time 3

04 QC

ID# 1

Obbbbbbb1

0

.,,

1200

ms

04 00IE 1 Oaaaaaaa

1

M.Tap Delay:Level 5

04 001F#|

Obbbbbbb i

0,,,iOO

04 0020 1

Oaaaaaaa j

K.Tap Delay:Pan 3

04 0021«!

Obbbbbbb1

1.,.127 = L63.,,R63

04 0022 !

Oaaaaaaa!K.Tap Delay:Time 4

04 0023#1

Obbbbbbb!

0., , 1200ms

04 0024 j

OaaaaaaajK.Tap Delay:Level 4

04 00

25# 1

Obbbbbbb!

0,,,IDO

04 0026 !

Oaaaaaaa!K.Tap Delay:Pan 4

04 0027#!

Obbbbbbb!

1.,,127 = L63,,,R53

04 0028 1

Oaaaaaaa1M.Tap Delay:Time 5

04 0029#!

Obbbbbbb!

0,.,1200ms

04 002A i

Oaaaaaaa|K.Tap Delay:Level 5

04 002B#| Obbbbbbb1

0,.,100

04 00

i

Oaaaaaaa1K.Tap Delay:Pan 5

04 00

20# !

Obbbbbbb1

1,,,127 » L63,,,R63

04 002E 1

OaaaaaaajM.Tap Delay:Time 6

04 002F#!

Obbbbbbb j

0,,, 1200ms

04 0030 !

OaaaaaaajM.Tap Delay:Level 6

04 0031#!

Obbbbbbb!

0...100

04 0032 ! OaaaaaaaiK.Tap Delay:Pan 5
04 0033«!

Obbbbbbb1

1,,,127 = L63. , ,R63

04 0034 !

Oaaaaaaa!M.Tap Delay:Time 7

04 0035#!

Obbbbbbb!

0, , , 1200ms

04 0036 i OaaaaaaajM.Tap Delay:Level 7
04 0037#| Obbbbbbb!

0,,.IOC

04 0036 1 Oaaaaaaa i

M.Tap Delay:Pan 7

04 0039#1 Obbbbbbb1

1..,127 = Lc3.,.R53

04 003A ! Oaaaaaaa]M.Tap Delay:Time 8
04 00

3Bff i Obbbbbbb!

0,,.

1200

ms

04 003C 1 Oaaaaaaa|M.Tap Delay:Level 8
04 00

3D# ! Obbbbbbb i

0.,,100

04 003E 1 Oaaaaaaa]M.Tap Delay:Pan B
04 003F#! Obbbbbbb!

1,,.127 s L63,,,R63

04 0040 1 Oaaaaaaa¡K.Tap Delay:Time 9
04 0041#j Obi^bbbbj

C,,,1200ms

04 0042 1 Oaaaaaaa I

K.Tap Delay:Level 9

04 0043«! Obbbbbbb]

0,,.100

04 0044 1

Oaaaaaaa!K.Tap Delay:Pan 9

04 0045«! Obbbbbbb1

1,,,127 = L63,,,R53

04 DO46 1

Oaaaaaaa|K.Tap Delay:Time 10

04 0047«! Obbbbbbb]

C.,, 1200ms

04 0048 1 Oaaaaaaa]K.Tap Delay:Level 10
04 00

49# j Obbbbbbb1

0,,,100

04 004A 1 Oaaaaaaa]M.Tap Delay;Pan 10
04 004B«! Obbbbbbb!

1,,.127 = L63, , .RÓ3

04 004C ! Oaaaaaaa|M.Tap Delay:Feedback Delay Time
04 00

40« 1 Obbbbbbb1

G. , , 1200ms

04 004E 1

OaaaaaaaiM.Tap Delay:Feedback Leve

1

04 004F«|

Obbbbbbb]

-100..,100

04 oo50 i

Oaaaaaaa]K.Tap Delay:Effect Level

04 00

51» 1 Obbbbbbb!

-100,,.100

04 0052 1

Oaaaaaaa]M.Tap Delay:Direct Level

04 00

53« 1 Obbbbbbb!

-100,.,100

04 0054 1 Oaaaaaaa]EQ: Low EQ Type
04 0055*1 Obbbbbbb]

0,1» Shelving, Peaking

04 0056 1

Oaaaaaaa]EQ: Low EQ Gain

04 0057«!

Obbbbbbb i

-12., ,12dB

04 OD38 j Oaaaaaaa!EQ;

Law EQ Frequency

04 00

59« 1 Ohbbtohh!

2.,,200 » 20,.,2000Hr

04 005A 1 Oaaaaaaa]EQ : LO’W EQ Q
04 00

5B« 1 Obbbbbbb!

3...100 » 0.3,,,10.0

04 005C 1 Oaaaaaaa|EQ: Kid EQ Gain
04 0050«! Obbbbbbb j

-12,,,12dE

04 005E 1 Oaaaaaaa|EQ: Mid EQ F

requency

04 005F#|

Obbbbbbb!

20,,.300 = 200,,,8QOOH2

04 DO 60 i

61#!

Oaaaaaaa!EQ: Mid EQ Q

04 00

Obbbbbbb1

3, . ,100 » 0.3,..10.0

04 0062 1 Oaaaaaaa|EQ: High EQ Type
04 0063*1 Obbbbbbb}

0,1 » Shelving, Peaking

04 0064 1

Oaaaaaaa|EQ: High EQ Gain

108

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