Grass Valley 4300 Krystal Reference Manual v.3.1 User Manual

Page 222

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10-4

Krystal 4300 Reference

Section 10 — View Menu

POINT —

simulates a spotlight type of lighting effect that radiates light

evenly in all directions.

BAR —

simulates lighting from a bar-shaped long, thin lighting source.

PLANE —

simulates the glare that would be reflected from an image if a

bright light were shined on it from infinity.

OFF —

turns off

LIGHT 1

,

LIGHT 2

, or both light sources.

MODIFY

— you can modify the following lighting parameters:

POSITION —

used with

POINT

and

BAR

light sources to control the position

of the point light, or the position of some point along the bar light, with
respect to the X, Y and Z axes in 3D space.

ROTATION —

used with

BAR

and

PLANE

light sources to control the direc-

tion of the bar light, or the direction that the plane light faces along the
X, Y and Z axes. ( Setting the Rotation to 0 places the Plane light directly
behind the viewer’s head).

APPEARANCE

provides control of

INTENSITY

,

SPECULAR

DIFFUSION

,

ADD/MIX

RATIO,

and

OPACITY

through the Soft Knobs.

MATTE

— provides

HUE

or

HUE ROTATION SPEED

,

SATURATION

, and

BRIGHT-

NESS

controls through the Soft Knobs for both Highlight and Shade

modes.

Soft knobs used to modify

POINT

or

BAR POSITION

.

Note that the number before the axis (i.e. “1X, 2X”) will change to reflect
which light you are adjusting (Light 1 or Light 2). All Light Positions are
given in screen units in relation to Source Space.

LIGHT 1X POSITION

controls the X-axis location of the light source.

LIGHT 1Y POSITION

controls the Y-axis location of the light source

LIGHT 1Z POSITION

controls the Z-axis location of the light source.

Soft knobs used to modify

BAR

and

PLANE ROTATION

:

LIGHT 1X ROTATION

controls the angle of rotation around the X-axis.

LIGHT 1Y ROTATION

controls the angle of rotation around the Y-axis.

LIGHT 1Z ROTATION

controls the angle of rotation around the Z-axis.

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