Philips Magnavox Videogames and the Entertainment Revolution Trigger Happy User Manual

Page 21

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Trigger Happy

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course, Lara’s contribution to the PlayStation brand
itself cannot be overestimated. An exclusivity deal with
Sony ensured that the next three games appeared only
on PlayStation, and a next-generation Tomb Raider
game will appear on PlayStation2 in 2002.

These days, videogames generate a large spin-off

industry of playing cards, posters, strategy guides,
clothes and plastic figurines. In the summer of 1999,
sales of Bandai’s Duke Nukem action figures soared,
with the majority of purchasers being women. (Duke is
the testosterone-dripping digital hero of humorous
shoot-the-aliens games. He sports a blond crop and
mirrored shades and uses arch catchphrases such as,
“It’s time to chew gum and kick ass!”) Bandai claimed
to have received an “anxious” call from a woman after
her local store ran out of Nukem figures. According to
their press release, she claimed that 1990s women were
turning away from Victoria’s Secret and Tupperware
parties in favor of Duke Nukem evenings. Even if this
is just a tease, it is illuminating that Bandai feels the
potential female audience is large enough for them to
make such a claim.

Game companies have also cultivated strong

commercial links with the UK’s biggest game, soccer.
Videogame companies pay stars like Michael Owen

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