Philips Magnavox Videogames and the Entertainment Revolution Trigger Happy User Manual

Page 95

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Trigger Happy

97

By contrast, perfect coherence of function is great

fun. It is just one virtue of Zelda 64

15

that, despite the

colorfully huge gallimaufry of in-game objects, they are
hardly ever single-use items; it is an unprecedentedly
rich and varied yet highly consistent gameworld. The
titular ocarina, a clay flute, has a different function
according to what tune is played on it: if Link plays
certain songs he has learned (the gamer must physically
play the notes using the control buttons), he may cause
day to turn to night, invoke a storm, warp to a different
place in the gameworld or cheer up a miserable rock-
eating king. Link’s hoverboots can be used in several
different places for several different results. The bow
and arrow might be used to kill a far-away enemy, or
(in one brilliant problem) to melt a frozen switch by
firing an arrow through the flame of a blazing torch
while standing on a revolving platform.

But of course a bow and arrow isn’t going to open

locked doors. You wouldn’t expect it to. The hookshot,
a retracting chain device with a hook on the end, may
be used to kill enemies, but it is also a means to get up
to hard-to-reach places, Batman-style. Even here there
_________________

15 Shorthand for the remainder of this book for Legend of Zelda: Ocarina
of Time.

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