Philips Magnavox Videogames and the Entertainment Revolution Trigger Happy User Manual

Page 429

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Trigger Happy

426

PlayStation2
plinth ideology
PokÉmon
Pole Position
police, attitude to videogames of
polygons
Pong
Populous
Power Stone
power-ups

in Classical mythology
as “gadgets,”
ontology of
semiotics of
various functions of

Pratchett, Terry
Prince of Persia
prostheticization of play
psychology
puzzle games

Quake series

racing games
radar
Rainbow Six
RC Stunt Copter
Ready 2 Rumble Boxing
realism

limit of in character design
problems of
in sound effects

real-time strategy games

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