Modelinfo, Vignette, Model (object) creation guidelines – PRG Mbox Remote Manual 3.9 User Manual

Page 49

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MBOX

®

REMOTE USER MANUAL

43

ModelInfo

In addition to being able to affect the modelinfo properties of Mbox-created topo objects, Remote also allows you to
add modelinfo properties to existing object files (obj, svg). This functionality provides the means to set fixed and
emissive properties, override UV mapping, add controls, and apply a keystone/warp.

ModelInfo > Properties

Refer to

"Topography > ModelInfo > Properties"

on page 40 for information.

ModelInfo > Tex Camera

Refer to

"Topography > ModelInfo > Tex Camera"

on page 40 for information.

ModelInfo > Controls

Refer to

"Topography > ModelInfo > Controls (Mbox Designer Only)"

on page 41 for information.

ModelInfo > Keystone/Warp

Refer to

"Projection > Output Setup > Keystone/Warp"

on page 31 for information.

Note: Keystone and warp changes can only be made to obj files, and not to svg files. Changes are not made
immediately; you must perform a media rescan in Mbox for the changes to take effect.

Vignette

The Vignette tab provides the controls to create custom rectilinear edge masking that can be used on any object.
Refer to

"Projection > Output Setup"

on page 35 for more information on the adjustment of vignette settings.

Vignettes created here can use any arbitrary size. The blend amount is reconfigured automatically when the size is
changed. Therefore on screen, there is little or no visual difference between a size of 100 x 100 with an amount of 5.0
and a size of 1 x 1 with a size of 0.05.

Vignettes are created as .vign files inside the /Mbox/Media folder's folder.file 8-bit structure.

Model (Object) Creation Guidelines

Recommendations for Model (object) creation for use with the Mbox projection mapping features.

.noscale compile switch

When using obj files for projection mapping with Mbox, it is absolutely necessary that you apply the .noscale filename
"switch." The .noscale switch will force the object to appear at the designed scale rather than being rescaled
(normalized) by Mbox when it is precompiled. To apply the .noscale switch, add ".noscale" to the object's file name,
before the file extension.

001.MyObject.obj becomes 001.MyObject.noscale.obj

obj & topo, but not kmz

Obj and topo files are recommended for use with projection mapping functionality. While Mbox can use kmz files for
basic 3D objects, they are not recommended for use with projection mapping.

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