Ethernet interface guidelines, Protocols – PRG Mbox Remote Manual 3.9 User Manual

Page 52

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MBOX

®

REMOTE USER MANUAL

Ethernet Interface Guidelines

If you need to use two different ports for Art-Net input and pixel mapping output, you will need to set up the Ethernet
ports of your computer properly.

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If you are receiving one protocol for control input and output a different protocol for pixel mapping output, you will
almost certainly use two separate Ethernet ports, as the different protocols use different subnets.

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If you are outputting more than one protocol for pixel mapping output, you may need to use different Ethernet
ports for each protocol.

Knowledge of IP addressing and subnetting practices is required to set up a proper pixel mapping configuration. (For
more detailed information, refer to

"Appendix A. Networking For Mbox"

on page 102.) Network settings can be

changed from the Mac’s Network preferences window. The following guidelines assume that your computer's first
Ethernet interface is set to receive Art-Net to control Mbox and you are using a second Ethernet interface to output
pixel mapping data.

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Art-Net is typically sent to the broadcast destination IP address for the local network being used. For Art-Net this
destination address is usually 2.255.255.255. Art-Net can also be unicast (sent to specific IP addresses).

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KiNET (Portout & DMXout) devices have user-configurable IP addresses. One of the computer's Ethernet ports
will need to be configured to use the same subnet as the KiNET devices you want to control. Destination IP
addresses for KiNET are always unicast.

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If your computer uses an overlapping or ambiguous IP/subnet scheme for one or more Ethernet ports, then your
pixel mapping output may not be routed from the correct Ethernet interface on your computer. This will result in
the pixel mapped fixtures not working properly or at all. You must ensure that the computer’s ports have settings
that allow Mbox to send the data from the correct interface.

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You must coordinate the IP/subnet of the pixel mapping output interface to be compatible with the destination IP
address(es) entered on the Destination tab of the pixel mapping editor in Mbox Remote (refer to

"Appendix A.

Networking For Mbox"

on page 102.). If a destination uses an IP address that the computer’s Ethernet ports

cannot communicate with, then that destination’s data will not be output.

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Mbox pixel mapping output is structured using Universes for Art-Net and sACN. For KiNET output, Mbox uses
Devices (DMXout) or Devices and Ports (PORTout)

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For Art-Net, the universes are numbered 0-255, with each universe having a total of 512 addresses.

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For sACN, the universes are numbered 1 - 63,999, with each universe having a total of 512 addresses.

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For KiNET DMXout, the device may have a number 1 - 65,535, with each device having a total of 512 addresses.
[Note that DMXout power supplies can have either one or two ports, but the ports are not addressable as with
PORTout.]

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For KiNET PORTout, the device may have a number 1 - 65,535, with each device having up to 16 physical ports,
and each port having a total of 512 addresses. PORTout destinations use the following notation in the fixture
patch editor: “device #.port #”

Protocols

As part of the pixel mapping process, RGB data is sampled, averaged, converted, and then output. The data leaves
the Mbox server computer as an Ethernet signal using one of four protocols: Art-Net, sACN, KiNET Portout, or KiNET
DMXout. The operational principles of each protocol within Mbox is discussed in the sections below. (For more
detailed information about these protocols, refer to

"Appendix A. Networking For Mbox"

on page 102.)

Note: Because some equipment cannot receive Ethernet control protocol, other conversion devices may be required
to convert the data into other protocols (for example, DMX).

Art-Net - Art-Net can be broadcast or unicast. By default, Mbox will use ArtPOLL to set up automatic unicasting to
compliant devices. The ArtPOLL functionality can be disabled if necessary (e.g., when using both ArtPOLL compliant
and non-compliant devices that need to receive the same universe). Art-Net has no priority structure and up to 256
universes available.

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