Fixture profiles, Creating custom fixtures, Fixture – PRG Mbox Remote Manual 3.9 User Manual

Page 94: Profiles

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MBOX

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REMOTE USER MANUAL

Fixture Profiles

The fixture reference model used with Mbox pixel mapping allows for rapid global changes to all patched fixtures of
one type. Mbox provides built-in fixture profiles, as well as the ability to create custom fixture profiles (see below).
Custom fixture profiles are saved in the pixel mapping configuration (.pmap) file, while built-in profiles are not saved
since they are resident in the application itself.

With the Mbox fixture reference model, all patched fixtures reference base fixture information for data except for:

+

Custom name, x/y position in context, rotation, universe, address, and group.

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Overrides.

Changes to profile-level data will sweep to all fixture properties unless fixture overrides have been applied. These
include level, mask, refresh, slew, and base pixel data (shape, type, pixfill). This data can be overridden on a per-
fixture basis, along with parked pixels. These overrides may be cleared at anytime, reverting the fixture back to the
profile defaults.

Creating Custom Fixtures

Mbox Remote provides the ability to create both simple and complex fixture types beyond simple arrays.

Guidelines:

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Custom fixtures can have pixels, which generate varying output based on the color of screen pixels.

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Custom fixtures can have up to 512 channels total.

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Custom fixture can have extra channels. These extra channels will output a level of zero unless they are assigned
static output levels using the Parked Pixels feature (see below).

Custom fixtures are created using the Create Fixture Profile window.

Profile-Level Properties
(comes from profile)

Fixture-Level Properties
(applies to fixture or selected fixtures)

Pixel Arrangement

Pixel Data

(appears after Generate Array button is clicked)

(determines pixel arrangement)

Pixel Addressing and Park Info

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