Objects for the keypad terminal, 1ć15 – Rockwell Automation 2711-KA1_KC1_TA1_TA4_TC1_TC4 PanelView Terminals for DOS/Windows User Manual

Page 25

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Introduction to PanelView 1200 Operator

Terminals

Chapter 1

1-15

Screen Print Button allows an operator to print any screen currently

displayed on the PanelView 1200 terminal.

Local Message Display can be defined as a rectangular area of any size,

and placed in any location on the PanelView 1200 terminal screen. A
PLC control address is assigned to the object, allowing the PLC
controller to trigger any one of up to 875 messages to appear in this
area.

ASCII Display is used to display a character string, sent from the PLC

controller, directly on the PanelView 1200 terminal. The display is
updated whenever the string changes.

Text is used for screen titles, to provide instructions, or for any text that

is not bound to an object.

Lines (Horizontal, vertical and diagonal) are used to illustrate, and to

separate sections of screens.

Line Arrows are used to illustrate.

Line Connect Characters are used to connect lines and lines and

objects.

Boxes are graphic objects like lines, which can surround other objects or

simply illustrate.

Arcs are used to illustrate quarter, semi, and three quarter circles, as

well as circles. They can also be used to connect line objects to form
rounded corners.

Circles are composed of four arcs. They are used to illustrate.

The following objects can be displayed only on a keypad terminal:

Numeric Input Cursor Point consists of a numeric display and a

cursor character. This object can be used to enter numbers into an array
of numeric fields similar to an array of thumb-wheel switches on a
control panel. This object has an associated PLC input address in which
the value is communicated to the PLC controller.

Numeric Keypad-Enable Button pops up the Numeric Entry

Scratchpad in which the operator can enter a number. The number is
then stored in the specified PLC input address.

Screen Keypad-Enable Button pops up the Numeric Entry Scratchpad

in which the operator can enter a screen number. The screen with that
number is displayed.

Objects for the Keypad

Terminal

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